Rarity: T
#: 10
Creature Type or Sub Type: Token Creature — Demon Berserker
P: 2
T: 3
Rules Text Contains: Menace (This creature can't be blocked except by two or more creatures.)
Rarity: C
#: 87
Creature Type or Sub Type: Creature — Zombie Cleric
P: 3
T: 3
Rules Text Contains: Boast — 3B: Return target creature card from your graveyard to your hand. (Activate this ability only if this creature attacked this turn and only once each turn.)
Flavor: "You cannot ...
Rarity: C
#: 53
Creature Type or Sub Type: Instant
Rules Text Contains: Return target nonland permanent to its owner's hand.
Foretell U (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Flavor: "My home calls t...
Rarity: C
#: 68
Creature Type or Sub Type: Creature — Shapeshifter
P: 1
T: 4
Rules Text Contains: Changeling (This card is every creature type.)
Flying
1U: Mistwalker get +1/-1 until end of turn.
Flavor: "To escape Littjara, follow a bird."
—Tuskeri folklore
Rarity: C
#: 173
Creature Type or Sub Type: Creature — Elf Warrior
P: 5
T: 5
Flavor: "Sure, a horse might be faster. But I'd like to see a horse take the head clean off a troll in one swipe!"
Rarity: C
#: 175
Creature Type or Sub Type: Creature — Human Warrior
P: 3
T: 2
Rules Text Contains: Boast — 1G: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. (Activate this ability only if this creature attacked this turn and o...
Rarity: C
#: 267
Creature Type or Sub Type: Snow Land
Rules Text Contains: Shimmerdrift Vale enters the battlefield tapped.
As Shimmerdrift Vale enters the battlefield, choose a color.
T: Add one mana of the chosen color.
Flavor: Reflections from the wind-sculpted snow gleam with every ...
Rarity: C
#: 48
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
When Bind the Monster enters the battlefield, tap enchanted creature. It deals damage to you equal to its power.
Enchanted creature doesn't untap during its controller's untap step.
Flavo...
Rarity: C
#: 67
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Flash
Enchant creature or Vehicle
Enchanted creature gets -3/-0.
Flavor: The Skelle raiders boasted that nothing could stop them, certainly not a bit of fog.
Rarity: C
#: 38
Creature Type or Sub Type: Instant
Rules Text Contains: Creatures you control get +2/+1 until end of turn.
Foretell 2W (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Flavor: "Mead down! Sword...
Rarity: C
#: 19
Creature Type or Sub Type: Creature — Dwarf Warrior
P: 4
T: 4
Rules Text Contains: When Master Skald enters the battlefield, you may exile a creature card from your graveyard. If you do, return target artifact or enchantment card form your graveyard to your hand.
Fla...
Rarity: C
#: 104
Creature Type or Sub Type: Snow Creature — Zombie Cleric
P: 0
T: 4
Rules Text Contains: T, Sacrifice Priest of the Haunted Edge: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate this ability only any time you coul...
Rarity: C
#: 187
Creature Type or Sub Type: Creature — Wurm
P: 6
T: 6
Rules Text Contains: When Ravenous Lindwurm enters the battlefield, you gain 4 life.
Flavor: "I'm no coward, but I'd sooner tangle with a rampaging Torga troll than a hungry lindwurm!"
Yegar, Beskir warrior
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '