Rarity: C
#: 194
Creature Type or Sub Type: Instant
Rules Text Contains: Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponent's control.)
Flavor: "Does a serpent roar and chase its prey? No....
Rarity: C
#: 164
Creature Type or Sub Type: Instant
Rules Text Contains: Destroy target artifact, enchantment, or creature with flying.
Flavor: "Fynn climbed the highest peak and waited, still and silent, until the falling snow had hidden him entirely. When the great eagle flew past, th...
Rarity: C
#: 96
Creature Type or Sub Type: Snow Creature — Zombie Berserker
P: 3
T: 2
Rules Text Contains: 1S: Grim Draugr gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. S can be paid with one mana from a snow source.)
Flavor: Sh...
Rarity: C
#: 13
Creature Type or Sub Type: Creature — Cat
P: 3
T: 6
Rules Text Contains: Vigilance
Foretell 3W (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Flavor: Not a single rat has been seen in Ist...
Rarity: C
#: 10
Creature Type or Sub Type: Creature — Human Cleric
P: 3
T: 2
Rules Text Contains: Whenever you cast your second spell each turn, you gain 2 life.
Foretell W (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its f...
Rarity: C
#: 78
Creature Type or Sub Type: Creature — Giant Rogue
P: 5
T: 6
Rules Text Contains: Flash
Undersea Invader enters the battlefield tapped.
Flavor: "The currents are strange today, and the fish are fearful. Something's stirring in the depths."
—Rathstaf, Kannah fisherman
Rarity: C
#: 44
Creature Type or Sub Type: Creature — Bird
P: 3
T: 3
Rules Text Contains: Flying
Foretell 1U (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Flavor: Some ravens collect shiny baubles; othe...
Rarity: C
#: 102
Creature Type or Sub Type: Creature — Elf Cleric
P: 3
T: 1
Rules Text Contains: Lifelink
When Koma’s Faithful dies, each player mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)
Flavor: “Great Serpent, hear my son...
Rarity: C
#: 192
Creature Type or Sub Type: Creature — Wolf
P: 3
T: 3
Rules Text Contains: When Sarulf's Packmate enters the battlefield, draw a card.
Foretell 1G (During your turn, you may pay 2 and exile this card from your hand face-down. Cast it on a later turn for its foretell co...
Rarity: C
#: 138
Creature Type or Sub Type: Snow Instant
Rules Text Contains: Frost Bite deals 2 damage to target creature or planeswalker. If you control three or more snow permanents, it deals 3 damage instead.
Flavor: "Don't wander far–it's a bit nippy out there!" –Leidurr, expeditio...
Rarity: L
#: 269
Creature Type or Sub Type: Snow Land — Plains Swamp
Rules Text Contains: (T: Add W or B.)
Snowfield Sinkhole enters the battlefield tapped.
Flavor: "Young Vitima bellowed to the Cosmos, daring the gods to punish her hubris! Well, she got their attention, as you can see....
Rarity: L
#: 270
Creature Type or Sub Type: Snow Land — Swamp Mountain
Rules Text Contains: (T: Add B or R.)
Sulfurous Mire enters the battlefield tapped.
Flavor: "In my youth, we used to best each other at hopping rabbit-fast between the lava spouts, the burning tar spattering our legs...
Rarity: L
#: 257
Creature Type or Sub Type: Snow Land — Plains Island
Rules Text Contains: (T: Add W or U.)
Glacial Floodplain enters the battlefield tapped.
Flavor: "A cliff once rose from the surf here—until Bjora Dawn-Greeter declared that it was blocking her view and pulled it down ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '