Card Number: 250/236
Rarity: Secret Rare
Card Type: Item
Card Text: Search your deck for a Pokémon-GX, reveal it, and put it into your hand. Then, shuffle your deck.
Number: 133/106
Rarity: Special Art Rare
Card Type: Darkness
HP: 330
Stage: Stage 2
Attack 1: [Darkness][Colorless] Crashing Headbutt (200) Discard the top 3 cards of your opponent's deck.
Attack 2: [Psychic][Darkness][Metal][Colorless] Obsidian (130) This attack also does 130 damag...
Rarity: Common
Number: 069/S-P
Description: Heal 60 damage from 1 of your Pokémon, and it recovers from all Special Conditions.
Card Type: Trainer - Supporter
Japanese Printing
サポート
: 自分のポケモンを1匹選び、そのポケモンのHPを「60」回復し、特殊状態もすべて回復する。
Number: 072/067
Rarity: Super Rare
Card Type: Fighting
HP: 210
Stage: Basic
Attack 1: [Colorless][Colorless] Yoga Loop Put 2 damage counters on 1 of your opponent's Pokémon. If your opponent's Pokémon is Knocked Out by this attack, take another turn after this one. (Skip Pokémon Check...
Card Number: 245/191
Rarity: Special Illustration Rare
Card Type: Trainer - Supporter
Card Text: During your opponent's next turn, all of your Pokémon take 30 less damage from attacks used by your opponent's Pokémon (after applying Weakness and Resistance). (This includes new Pokémon that...
Rarity: Common
Number: 138/XY-P
Card Type: Fire
HP: 210
Stage: MegaEX
Weakness: [Water] x2
Retreat Cost: 2
Attack 1: [Fire][Fire][Colorless][Colorless] Moonsault Blaze (100) During your next turn, this Pokémon's Moonsault Blaze attack does 100 more damage (before applying Weakness...
Rarity: Common
Number: 068/187
Card Type: Psychic
HP: 120
Stage: Stage 1
Weakness: [Metal] x2
Retreat Cost: 1
Attack 1: [Psychic] Mystical Return Flip a coin. If heads, choose 1 of your opponent's Benched Pokémon. Shuffle that Pokémon and all attached cards into their deck.
Atta...
Rarity: Special Art Rare
Number: 088/062
Description: Look at the top 4 cards of your deck and put 2 of them into your hand. Shuffle the other cards and put them on the bottom of your deck.
Card Type: Trainer - Supporter
Card Number: 101/108
Rarity: Ultra Rare
Card Type: Fire
HP: 220
Stage: Mega
Card Text: When 1 of your Pokémon becomes a Mega Evolution Pokémon, your turn ends.
When a Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Attack 1: [3RRR] Crimson Dive (300)
This Pokemon...
Rarity: Special Art Rare
Number: 169/086
Card Type: Lightning
HP: 230
Weakness: [Fighting] x2
Attack 1: [Colorless][Colorless] Slash (50)
Attack 2: [Lightning][Lightning][Colorless] Voltage Burst (130+) This attack does 50 more damage for each Prize card your opponent has taken. Thi...
Rarity: Art Rare
Number: 173/165
Card Type: Lightning
HP: 60
Stage: Basic
Weakness: Fighting x2
Retreat Cost: 1
Attack 1: [Lightning] Charge Search your deck for a Basic Lightning Energy card and attach it to this Pokémon. Then, shuffle your deck.
Attack 2: [Lightning][Lightning...
Number: 229/172
Rarity: Special Art Rare
Card Type: Darkness
HP: 220
Stage: Basic
Attack 1: [Darkness] Basket Crash Discard up to 2 Pokémon Tools from your opponent's Pokémon.
Attack 2: [Darkness][Darkness][Darkness] Shadow Slash (180) Discard an Energy from this Pokémon.
Weakness...
Card Number: 191/198
Rarity: Ultra Rare
Card Type: Supporter
Card Text: Discard a Special Energy from 1 of your opponent's Pokemon, and discard a Stadium in play.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '