Rarity: Collector Super Rare
Number: 012
Description: On Enter: Tonoris gains taunt until the beginning of your next turn. (While awake, this unit must be targeted before other units you control during your opponents' attack declarations if able.)
Card Type: Champion
Card Subtype: Guard...
Rarity: Collector Super Rare
Number: 005
Description: On Enter: You gain the Fractured Memories Mastery. Then you may pay (2). If you do, summon a Memorite Blade token.
[Merlin Bonus] Inherited Effect — Whenever an opponent recollects three or more cards, for every three cards recollected, ...
Rarity: Collector Super Rare
Number: 008
Description: Kongming Lineage (Kongming, Ascetic Vice must be leveled from a previous level "Kongming" champion.)
On Enter: Empower 3.
Inherited Effect — Whenever your Shifting Currents change from facing North to South, draw a card.
Card Type: Cha...
Rarity: Collector Super Rare
Number: 079
Description: Allies with frenzy counters on them don't obey their controller. (They can't attack and intercept, and their activated abilities can't be activated.)
[Class Bonus] REST: Choose one—
• Put a frenzy counter on target ally.
• Empower X, whe...
Rarity: Ultra Rare
Number: 044B
Description: Banish up to three advanced element cards from your hand and/or memory. Draw a card into your memory for each card banished this way. When your champion levels up into a champion card with base level 3 the next time this game, put the banished ca...
Rarity: Ultra Rare
Number: 044A
Description: Banish up to three advanced element cards from your hand and/or memory. Draw a card into your memory for each card banished this way. When your champion levels up into a champion card with base level 3 the next time this game, put the banished ca...
Rarity: Rare
Number: 008
Description: (3), Banish Backup Charger: Summon a Powercell token rested. Draw a card into your memory.
Card Type: Regalia;Item
Card Subtype: Cleric;Accessory
Element: Norm
Class: Cleric
Memory Cost: 0
Flavor Text: “Running out of energy too fast? In a p...
Rarity: Super Rare
Number: 071
Description: Whenever your champion levels up, return this card from your graveyard to the field. If you do, it becomes ephemeral and draw a card. (If an ephemeral object would leave the field, banish it instead.)
Card Type: Ally
Card Subtype: Cleric;Spect...
Rarity: Ultra Rare
Number: 409
Description: Divine Relic, Hindered
You may activate this card from your material deck. If you do, it enters the field ephemeral.
REST, Banish Lost Providence: Draw a card.
Card Type: Regalia;Item
Card Subtype: Cleric;Specter;Artifact
Element: Exalted
...
Rarity: Ultra Rare
Number: 139B
Description: On Enter: Search your deck for any amount of Angel ally cards. Banish those cards along with any amount of Angel ally cards from your hand, memory, and/or graveyard. Shuffle your deck. Then draw a card into your memory for each card banished from...
Rarity: Common
Number: 033
Description: If target opponent's influence is greater than yours, recover 4. (A player's influence is equal to the total amount of cards in their hand and memory.)
Floating Memory
Card Type: Action
Card Subtype: Cleric;Spell
Element: Norm
Class: Cleric
...
Rarity: Super Rare
Number: 083
Description: Look at target opponent's hand and memory. Discard any amount of cards from among them. For each card discarded this way, that opponent reveals the top card of their deck and puts it into their hand.
Card Type: Action
Card Subtype: Cleric;Spel...
Rarity: Super Rare
Number: 252
Description: Fast Activation
(3): As a Spell, suppress another target ally, item, or weapon. This ability costs (3) less to activate the first time you activate it.
Card Type: Unique;Ally
Card Subtype: Mage;Human
Element: Exalted
Class: Mage
Reserve ...
Rarity: Ultra Rare
Number: 024
Description: Champion Link (This object enters the field linked to target champion. If the link is broken, sacrifice this object.)
Linked champion's first attack each turn gets +2 power. Class Bonus: That champion also gets +2 life for each unique ally card in...
Rarity: Ultra Rare
Number: 334
Description: As long as you've activated a card named Spirit Blade: Retribution this game, this card costs 10 less to activate and you may activate it from your graveyard.
Cleave
[Lorraine Bonus] Retribution gets +XPOWER, where X is the total power among ally,...
Rarity: Uncommon
Number: 198
Description: Intercept (Whenever your champion is attacked while this ally is awake, you may redirect that attack to this ally.)On Enter: Return target ally you control to its owner's hand.
Card Type: Ally
Card Subtype: Human
Element: Wind
Class: Guardia...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '