Rarity: R
#: 315
Creature Type or Sub Type: Artifact
Rules Text Contains: Whenever you cast an instant or sorcery spell, put a time counter on Cursed Recording. Then if there are seven or more time counters on it, remove those counters and it deals 20 damage to you.
T: When you next cast ...
Rarity: R
#: 226
Creature Type or Sub Type: Instant
Rules Text Contains: Discard your hand. Then draw X cards, where X is the number of card types among cards in your graveyard.
Flavor: Those who glimpse the House's true nature firsthand are cursed to never again look away.
Rarity: R
#: 325
Creature Type or Sub Type: Instant
Rules Text Contains: Discard your hand. Then draw X cards, where X is the number of card types among cards in your graveyard.
Rarity: R
#: 237
Creature Type or Sub Type: Creature — Zombie
P: 2
T: 2
Rules Text Contains: Trample, haste
You may cast Undead Sprinter from your graveyard if a non-Zombie creature died this turn. If you do, Undead Sprinter enters with a +1/+1 counter on it.
Flavor: Farley had alwa...
Rarity: R
#: 350
Creature Type or Sub Type: Creature — Zombie
P: 2
T: 2
Rules Text Contains: Trample, haste
You may cast Undead Sprinter from your graveyard if a non-Zombie creature died this turn. If you do, Undead Sprinter enters with a +1/+1 counter on it.
Rarity: R
#: 356
Creature Type or Sub Type: Legendary Creature — Human Wizard
P: 1
T: 1
Rules Text Contains: When Toby, Beastie Befriender enters, create a 4/4 white Beast creature token with "This creature can't attack or block alone."
As long as you control four or more creature tok...
Rarity: R
#: 131
Creature Type or Sub Type: Artifact
Rules Text Contains: Whenever you cast an instant or sorcery spell, put a time counter on Cursed Recording. Then if there are seven or more time counters on it, remove those counters and it deals 20 damage to you.
T: When you next cast ...
Rarity: R
#: 35
Creature Type or Sub Type: Legendary Creature — Human Wizard
P: 1
T: 1
Rules Text Contains: When Toby, Beastie Befriender enters, create a 4/4 white Beast creature token with "This creature can't attack or block alone."
As long as you control four or more creature toke...
Rarity: U
#: 164
Creature Type or Sub Type: Instant
Rules Text Contains: Target creature gets +1/+0 and gains first strike until end of turn.
Delirium — If there are four or more card types among cards in your graveyard, that creature gains double strike until end of turn.
Flavor: Rage ...
Rarity: U
#: 7
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
Flavor: Clad in the light of conviction and hope, Linette strode forth to face Duskmourn's terrors with...
Rarity: T
#: 5 // 18
Creature Type or Sub Type: Token Creature — Insect // Creature
P: 2/2
T: 1/2
Rules Text Contains: Flying
//
Manifest
You can cover a face-down manifested creature with this reminder card.
A manifested creature card can be turned face up any time for its mana cost.
Rarity: C
#: 78
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
Enchanted creature loses all abilities and is a Toy artifact creature with base power and toughness 0/2 in addition to its other types.
As long as enchanted creature is face down, it can't ...
Rarity: U
#: 39
Creature Type or Sub Type: Instant
Rules Text Contains: Destroy target creature. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If ...
Rarity: U
#: 306
Creature Type or Sub Type: Instant
Rules Text Contains: Destroy target creature. Its controller manifests dread.
Flavor: "not dead just gone
IT WILL COME BACK"
—Note scrawled on a scrap of paper
Rarity: T
#: 2 // 15
Creature Type or Sub Type: Token Enchantment — Shard // Token Artifact — Treasure
Rules Text Contains: 2, Sacrifice this enchantment: Scry 1, then draw a card.
//
Treasure
T, Sacrifice this artifact: Add one mana of any color.
Rarity: U
#: 233
Creature Type or Sub Type: Creature — Elemental
P: 5
T: 5
Rules Text Contains: Deathtouch
Whenever Shroudstomper enters or attacks, each opponent loses 2 life. You gain 2 life and draw a card.
Flavor: "At least the razorkin are happy when they kill you. The walkers ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '