Rarity: L
#: 263
Creature Type or Sub Type: Land
Rules Text Contains: Murky Sewer enters tapped unless a player has 13 or less life.
T: Add U or B.
Flavor: They say dripping, hungry things writhe beyond the edge of the light, waiting to drag the unwary into the darkness.
Rarity: L
#: 265
Creature Type or Sub Type: Land
Rules Text Contains: Peculiar Lighthouse enters tapped unless a player has 13 or less life.
T: Add U or R.
Flavor: They say its beckoning beacon leads not to safe harbor but into the arms of the drowned.
Rarity: L
#: 267
Creature Type or Sub Type: Land
Rules Text Contains: Razortrap Gorge enters tapped unless a player has 13 or less life.
T: Add B or R.
Flavor: They say the blades wait to bite through your skin until you've climbed too far to turn back, leaving you to cling with blood-s...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '