Rarity: U
#: 508
Creature Type or Sub Type: Legendary Creature — Dragon Shaman
P: 1
T: 3
Rules Text Contains: Whenever you cast a noncreature spell, target creature gets +X/+0 until end of turn, where X is that spell's mana value.
Choose a Background
Flavor: Her hunger for power con...
Rarity: U
#: 497
Creature Type or Sub Type: Legendary Creature — Human Knight
P: 3
T: 4
Rules Text Contains: At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is Sarevok's power.
Choose a Background
Rarity: U
#: 143
Creature Type or Sub Type: Legendary Creature — Human Rogue
P: 3
T: 2
Rules Text Contains: Menace
At the beginning of your end step, if you have the initiative, create a Treasure token. Create three of those tokens instead if you've completed a dungeon.
Choose a Backg...
Rarity: U
#: 377
Creature Type or Sub Type: Legendary Creature — Human Peasant
P: 2
T: 4
Rules Text Contains: T: Look at the top X cards of your library, where X is the number of tokens you created this turn. Put one of those cards those cards into your hand and the rest on the bottom...
Rarity: U
#: 477
Creature Type or Sub Type: Legendary Creature — Elephant Angel
P: 3
T: 2
Rules Text Contains: Flying
At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on each tapped creature you control, then untap th...
Rarity: U
#: 189
Creature Type or Sub Type: Creature — Phoenix
P: 4
T: 2
Rules Text Contains: Flying
2R: Return Nemesis Phoenix from your graveyard to the battlefield tapped and attacking. Activate only during the declare attackers step and only if your'e attacking two or more opponen...
Rarity: U
#: 547
Creature Type or Sub Type: Legendary Creature — Human Monk
P: 2
T: 3
Rules Text Contains: When Oji, the Exquisite Blade enters the battlefield, you gain 2 life and scry 2.
Whenever you cast your second spell each turn, exile up to one target creature you control, then...
Rarity: U
#: 418
Creature Type or Sub Type: Legendary Creature — Human Soldier
P: 5
T: 3
Rules Text Contains: Whenever you attack, spells you cast from exile this turn cost X less to cast, where X is the number of players being attacked. Exile the top X cards of your library. Until en...
Rarity: U
#: 436
Creature Type or Sub Type: Legendary Creature — Human Monk
P: 2
T: 3
Rules Text Contains: When Oji, the Exquisite Blade enters the battlefield, you gain 2 life and scry 2.
Whenever you cast your second spell each turn, exile up to one target creature you control, then...
Rarity: U
#: 312
Creature Type or Sub Type: Artifact
Rules Text Contains: Dungeoneer's Pack enters the battlefield tapped.
2, T, Sacrifice Dungeoneer's Pack: You take the initiative, gain 3 life, draw a card, and create a Treasure token. Activate only as a sorcery. (A Treasure token is an...
Rarity: U
#: 375
Creature Type or Sub Type: Legendary Creature — Human Warrior
P: 4
T: 4
Rules Text Contains: When Abdel Adrian, Gorion's Ward enters the battlefield, exile any number of other nonland permanents you control until Abel Adrian leaves the battlefield. Create a 1/1 white ...
Rarity: U
#: 403
Creature Type or Sub Type: Creature — Phoenix
P: 4
T: 2
Rules Text Contains: Flying
2R: Return Nemesis Phoenix from your graveyard to the battlefield tapped and attacking. Activate only during the declare attackers step and only if your'e attacking two or more opponen...
Rarity: U
#: 391
Creature Type or Sub Type: Legendary Creature — Human Knight
P: 3
T: 4
Rules Text Contains: At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is Sarevok's power.
Choose a Background
Rarity: U
#: 262
Creature Type or Sub Type: Instant
Rules Text Contains: Choose one —
• Run and Hide — Prevent all combat damage that would be dealt to you and creatures you control this turn.
• Gather Your Courage — Target creature gets +5/+5 and gains indestructible until end of turn. A...
Rarity: U
#: 402
Creature Type or Sub Type: Legendary Creature — Dragon Shaman
P: 1
T: 3
Rules Text Contains: Whenever you cast a noncreature spell, target creature gets +X/+0 until end of turn, where X is that spell's mana value.
Choose a Background
Flavor: Her hunger for power con...
Rarity: U
#: 439
Creature Type or Sub Type: Legendary Creature — Human Rogue
P: 2
T: 5
Rules Text Contains: Deathtouch
When Rilsa Rael, Kingpin enters the battlefield, you take the initiative.
Whenever you attack, target attacking creature gains deathtouch until end of turn. If you've...
Rarity: U
#: 428
Creature Type or Sub Type: Legendary Creature — Dragon Shaman
P: 4
T: 2
Rules Text Contains: Flying
Whenever you cast an Adventure spell or Dragon spell, Lozhan, Dragons' Legacy deals damage equal to that spell's mana value to any target that isn't a commander.
Rarity: U
#: 144
Creature Type or Sub Type: Legendary Creature — Human Knight
P: 3
T: 4
Rules Text Contains: At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is Sarevok's power.
Choose a Background (You can ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '