Rarity: C
#: 54
Creature Type or Sub Type: Creature — Bird Rogue
P: 1
T: 4
Rules Text Contains: Flying
When Aarakocra Sneak enters the battlefield, you take the initiative.
Flavor: "Shhh! I think I hear goblins. And I definitely smell them."
Rarity: C
#: 151
Creature Type or Sub Type: Sorcery
Rules Text Contains: You may mill three cards. Then return a creature card from your graveyard to the battlefield. (To mill a card, put the top card of your library into your graveyard.)
Flavor: The air itself shuddered at the wizard's...
Rarity: C
#: 145
Creature Type or Sub Type: Legendary Enchantment — Background
Rules Text Contains: Commander creatures you own have "The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back o...
Rarity: C
#: 40
Creature Type or Sub Type: Creature — Elf Scout
P: 2
T: 2
Rules Text Contains: When Roving Harper enters the battlefield, draw a card.
Flavor: The Harpers value peaceful coexistence, historical preservation, and harmony with nature, and each day they spread their ide...
Rarity: C
#: 384
Creature Type or Sub Type: Artifact — Equipment
Rules Text Contains: Whenever equipped creature deals combat damage to a player, scry 1, then draw a card.
Equip 2
Rarity: C
#: 225
Creature Type or Sub Type: Creature — Snake Dragon
P: 7
T: 6
Rules Text Contains: Dread Linnorm can't be blocked by creatures with power 3 or less.
Scale Deflection 3G
Instant — Adventure
Put two +1/+1 counters on target creature and untap it. It gains hexproof until ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '