Rarity: C
#: 31
Creature Type or Sub Type: Instant
Rules Text Contains: Draw a card, then you gain life equal to the number of cards in your hand.
Flavor: Terisia City at last opened its ivory tower to all who sought respite from the endless war.
Rarity: U
#: 49
Creature Type or Sub Type: Instant
Rules Text Contains: Draw a card for each Island you control, then discard two cards.
Flavor: "Focus your mind. Do you hold a piece of the ocean or a thousand drops of rain?"
—Hurkyl
Rarity: T
#: 12
Creature Type or Sub Type: Emblem
Rules Text Contains: Artifact creatures you control get +1/+1.
Artifact spells you cast cost 1 less to cast.
Rarity: C
#: 197
Creature Type or Sub Type: Artifact Creature — Golem
P: 6
T: 5
Rules Text Contains: Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) 3G | 3/3
When Boulderbranch Golem enters the battlefield, you gain life...
Rarity: U
#: 101
Creature Type or Sub Type: Creature — Rat
P: 1
T: 1
Rules Text Contains: When Gnawing Vermin enters the battlefield, target player mills two cards.
When Gnawing Vermin dies, target creature you don't control gets -1/-1 until end of turn.
Flavor: "Everyone warns abou...
Rarity: U
#: 228
Creature Type or Sub Type: Creature — Human Soldier
P: 3
T: 4
Rules Text Contains: Other Soldiers you control get +1/+1.
Flavor: "Time for the Iron Alliance to remind the qadir's army how inhospitable the Sword Marches can be."
Rarity: U
#: 42
Creature Type or Sub Type: Artifact Creature — Soldier
P: 1
T: 1
Rules Text Contains: Whenever Yotian Frontliner attacks, another target creature you control gets +1/+1 until end of turn.
Unearth W (W: Return this card from your graveyard tot the battlefield. It gains ...
Rarity: U
#: 124
Creature Type or Sub Type: Artifact
Rules Text Contains: B, T, Sacrifice a creature: Add CCC.
2, T, Sacrifice a creature: Create a 3/3 colorless Zombie artifact creature token. Activate only as a sorcery.
Flavor: "The human body—like any other machine—can be stripped fo...
Rarity: U
#: 80
Creature Type or Sub Type: Artifact Creature — Thopter
P: 4
T: 5
Rules Text Contains: Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) 3U | 2/3
Flying
When Spotter Thopter enters the battlefield, scry X, w...
Rarity: U
#: 243
Creature Type or Sub Type: Artifact
Rules Text Contains: Whenever Slagstone Refinery or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, create a tapped Powerstone token. (It's an artifact with "...
Rarity: U
#: 16
Creature Type or Sub Type: Enchantment
Rules Text Contains: 2W: Return target permanent you control to its owner's hand. If it has unearth, instead exile it, then return that card to its owner's hand. Activate only during your turn.
Flavor: ""Remember, students, if it's ...
Rarity: U
#: 200
Creature Type or Sub Type: Artifact Creature — Wurm
P: 4
T: 6
Rules Text Contains: Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) 2GG | 2/5
Whenever Iron-Craw Crusher attacks, target attacking creature ...
Rarity: U
#: 53
Creature Type or Sub Type: Sorcery
Rules Text Contains: Tap up to two target artifacts and/or creatures. Put two stun counters on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Flavor: "Back to the ivory towers! This...
Rarity: U
#: 79
Creature Type or Sub Type: Artifact Creature — Shapeshifter
P: 7
T: 7
Rules Text Contains: Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) 2UU | 3/3
You may have Hulking Metamorph enter the battlefield as...
Rarity: U
#: 138
Creature Type or Sub Type: Creature — Lizard
P: 2
T: 2
Rules Text Contains: Menace
When Horned Stoneseeker enters the battlefield, create a tapped Powerstone token. (It's an artifact with "T: Add C. This mana can't be spent to cast a nonartifact spell.")
When Horned S...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '