Rarity: R
#: 154
Creature Type or Sub Type: Creature — Dragon
P: 4
T: 5
Rules Text Contains: Flying
When Tyrant of Kher Ridges enters the battlefield, it deals 4 damage to any target.
R: Tyrant of Kher Ridges gets +1/+0 until end of turn.
Flavor: In war, dragons don't see sides, jus...
Rarity: R
#: 47
Creature Type or Sub Type: Legendary Creature — Human Artificer Advisor
P: 2
T: 1
Rules Text Contains: 1U: Return target artifact you control to its owner's hand.
3, T: Copy target artifact spell you control. (The copy becomes a token.)
Flavor: Alongside his wife, Hu...
Rarity: R
#: 205
Creature Type or Sub Type: Artifact Creature — Ape
P: 2
T: 1
Rules Text Contains: When Simian Simulacrum enters the battlefield, put two +1/+1 counters on target creature you control.
Unearth 2GG (2GG: Return this card from your graveyard to the battlefield. It gains ...
Rarity: R
#: 9
Creature Type or Sub Type: Sorcery
Rules Text Contains: Choose two —
• Create a 2/2 colorless Construct artifact creature token.
• Put a +1/+1 counter on a creature you control. It gains double strike until end of turn.
• Search your library for a basic Plains card, reveal ...
Rarity: R
#: 254
Creature Type or Sub Type: Artifact Creature — Spider
P: 2
T: 4
Rules Text Contains: Reach
When Thran Spider enters the battlefield, you and target opponent each create a tapped Powerstone token.
7: Look at the top four cards of your library. You may reveal an artifac...
Rarity: R
#: 51
Creature Type or Sub Type: Legendary Creature — Human Wizard Advisor
P: 2
T: 4
Rules Text Contains: At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells y...
Rarity: R
#: 212
Creature Type or Sub Type: Legendary Creature — Human Soldier
P: 3
T: 2
Rules Text Contains: Flying
Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn.
Flavor: "Yotia is my birthright, father. Let me fig...
Rarity: R
#: 25
Creature Type or Sub Type: Creature — Human Soldier
P: 2
T: 2
Rules Text Contains: At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
Whenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact c...
Rarity: R
#: 295
Creature Type or Sub Type: Legendary Creature — Human Artificer
P: 4
T: 4
Rules Text Contains: Permanents you control have "Ward—Sacrifice a permanent."
Each artifact card in your graveyard has unearth 1BR.
Flavor: "With the Brotherhood of Gix whispering in his ear,...
Rarity: R
#: 141
Creature Type or Sub Type: Sorcery
Rules Text Contains: Choose two —
• Choose target player. They may discard up to X cards. Then they draw a card for each card discarded this way.
• This spell deals X damage to target creature.
• This spell deals X damage to target plane...
Rarity: R
#: 52
Creature Type or Sub Type: Instant
Rules Text Contains: As long as it's not your turn, this spell costs 3 more to cast.
Return all nonland permanents to their owners' hands. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose...
Rarity: R
#: 370
Creature Type or Sub Type: Land
Rules Text Contains: As Fortified Beachhead enters the battlefield, you may reveal a Soldier card from your hand. Fortified Beachhead enters the battlefield tapped unless you revealed a Soldier card this way or you control a Soldier.
T: Add...
Rarity: R
#: 357
Creature Type or Sub Type: Legendary Creature — Human Noble
P: 2
T: 3
Rules Text Contains: 4, T: Discard all cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artif...
Rarity: R
#: 218
Creature Type or Sub Type: Legendary Creature — Human Noble
P: 2
T: 3
Rules Text Contains: 4, T: Discard all cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artif...
Rarity: R
#: 265
Creature Type or Sub Type: Land
Rules Text Contains: T: Add C.
2: Mishra's Foundry becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
1, T: Target attacking Assembly-Worker gets +2/+2 until end of turn.
Rarity: U
#: 244
Creature Type or Sub Type: Artifact Creature — Soldier
P: 1
T: 2
Rules Text Contains: Protection from multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything multicolored.)
Whenever a nonbasic land enters the battlefiel...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '