Rarity: T
#: 16 // 1
Creature Type or Sub Type: Token Land // Token
Rules Text Contains: This land is a Plains, Island, Swamp, Mountain, and Forest. (T: Add W, U, B, R, or G.)
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Copy
This token can be used to represent a copy of something else.
Rarity: T
#: 16
Creature Type or Sub Type: Token Land
Rules Text Contains: This land is a Plains, Island, Swamp, Mountain, and Forest. (T: Add W, U, B, R, or G.)
Rarity: R
#: 294
Creature Type or Sub Type: Creature — Zombie Assassin
P: 2
T: 3
Rules Text Contains: Deathtouch
Whenever Unstoppable Slasher deals combat damage to a player, they lose half their life, rounded up.
When Unstoppable Slasher dies, if it had no counters on it, return it t...
Rarity: R
#: 378
Creature Type or Sub Type: Enchantment Creature — Dog Glimmer
P: 3
T: 3
Rules Text Contains: Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn.
When Enduring Courage dies, if it was a creature, return it to the battlefield u...
Rarity: M
#: 68
Creature Type or Sub Type: Enchantment Creature — Avatar Horror
P: 5
T: 3
Rules Text Contains: Impending 4—1UU (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end...
Rarity: R
#: 133
Creature Type or Sub Type: Enchantment Creature — Dog Glimmer
P: 3
T: 3
Rules Text Contains: Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn.
When Enduring Courage dies, if it was a creature, return it to the battlefield u...
Rarity: M
#: 351
Creature Type or Sub Type: Legendary Creature — Human Samurai Noble
P: 3
T: 4
Rules Text Contains: Flash, convoke
Double strike
Other tapped creatures you control have hexproof.
Rarity: U
#: 124
Creature Type or Sub Type: Instant
Rules Text Contains: Destroy target creature or enchantment. You lose 2 life.
Flavor: Each spindrell is the lingering consciousness of a survivor consumed by cellarspawn—a ragged, drifting remnant pulsing with constant psychic agony.
Rarity: M
#: 317
Creature Type or Sub Type: Legendary Enchantment
Rules Text Contains: Delirium — If a source you control would deal noncombat damage to a permanent or player while there are four or more card types among cards in your graveyard, it deals double that damage instead.
When T...
Rarity: M
#: 349
Creature Type or Sub Type: Creature — Beast Mutant
P: 3
T: 3
Rules Text Contains: Whenever Hauntwoods Shrieker attacks, manifest dread.
1G: Reveal target face-down permanent. If it's a creature card, you may turn it face up.
Rarity: R
#: 343
Creature Type or Sub Type: Enchantment — Room
Rules Text Contains: (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Roaring Furnace
When you unlock this door, this Room deals damage eq...
Rarity: R
#: 302
Creature Type or Sub Type: Creature — Spirit
P: 2
T: 5
Rules Text Contains: Flying
When Ghostly Dancers enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control.
Eerie — Whenever an enchantment you control enter...
Rarity: C
#: 138
Creature Type or Sub Type: Sorcery
Rules Text Contains: As an additional cost to cast this spell, discard a card.
Draw two cards. If the discarded card wasn't a land card, Grab the Prize deals 2 damage to each opponent.
Flavor: Unfortunately, the keyhole turned out to b...
Rarity: R
#: 201
Creature Type or Sub Type: Artifact Creature — Spider Toy
P: 2
T: 2
Rules Text Contains: T: Add one mana of any color. Put a nest counter on Twitching Doll.
T, Sacrifice Twitching Doll: Create a 2/2 green Spider creature token with reach for each counter on Twitching ...
Rarity: R
#: 334
Creature Type or Sub Type: Enchantment — Room
Rules Text Contains: (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Dazzling Theater
Creature spells you cast have convoke.
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Prop Room
...
Rarity: M
#: 23
Creature Type or Sub Type: Enchantment Creature — Avatar Horror
P: 6
T: 6
Rules Text Contains: Impending 4—2WW (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end...
Rarity: R
#: 327
Creature Type or Sub Type: Enchantment Land
Rules Text Contains: Hexproof
Valgavoth's Lair enters tapped. As it enters, choose a color.
T: Add one mana of the chosen color.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '