Rarity: M
#: 132
Creature Type or Sub Type: Creature — Elf Shaman
P: 1
T: 1
Rules Text Contains: This spell can’t be countered.
Green spells you control can’t be countered.
4GG: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in...
Rarity: R
#: 31
Creature Type or Sub Type: Enchantment
Rules Text Contains: Whenever an opponent draws a card, that player may pay 2. If the player doesn’t, you create a Treasure token. (It's an artifact with “T, Sacrifice this artifact: Add one mana of any color.”)
Flavor: “I await you...
Rarity: M
#: 3
Creature Type or Sub Type: Legendary Creature — Eldrazi
P: 10
T: 10
Rules Text Contains: When you cast this spell, destroy target permanent.
Indestructible
Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)
When Ulamog, the Infi...
Rarity: M
#: 2
Creature Type or Sub Type: Legendary Creature — Eldrazi
P: 12
T: 12
Rules Text Contains: When you cast this spell, draw four cards.
Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)
When Kozilek, Butcher of Truth is put into a ...
Rarity: M
#: 141
Creature Type or Sub Type: Enchantment
Rules Text Contains: All creatures have haste.
Flavor: The wolf closed in. But then a strange wind whispered through the leaves, and with a burst of speed, the deer surged forward and out of reach.
Rarity: R
#: 32
Creature Type or Sub Type: Instant
Rules Text Contains: Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in be...
Rarity: M
#: 452
Creature Type or Sub Type: Creature — Goblin Pirate
P: 1
T: 2
Rules Text Contains: When Dockside Extortionist enters the battlefield, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control.
Flavor: "It's just business."
Rarity: M
#: 558
Creature Type or Sub Type: Artifact
Rules Text Contains: You may play lands from your graveyard.
Flavor: Amidst the darkest ashes grow the strongest seeds.
Rarity: M
#: 147
Creature Type or Sub Type: Enchantment
Rules Text Contains: Exile a creature you control: Add X mana of any one color, where X is 1 plus the exiled creature's mana value. Spend this mana only to cast creature spells.
Flavor: Every predator is something else's prey.
Rarity: R
#: 314
Creature Type or Sub Type: Artifact
Rules Text Contains: 1: Look at the top three cards of your library, then put them back in any order.
T: Draw a card, then put Sensei’s Divining Top on top of its owner’s library.
Rarity: M
#: 345
Creature Type or Sub Type: Creature — Sphinx
P: 4
T: 6
Rules Text Contains: Flying
Whenever an opponent draws a card, you may draw two cards.
Flavor: Blessed by the lands of winter.
Rarity: M
#: 574
Creature Type or Sub Type: Legendary Planeswalker — Wrenn
Rules Text Contains: [+1]: Return up to one target land card from your graveyard to your hand.
[-1]: Wrenn and Six deals 1 damage to any target.
[-7]: You get an emblem with "Instant and sorcery cards in your grave...
Rarity: M
#: 43
Creature Type or Sub Type: Creature — Sphinx
P: 4
T: 6
Rules Text Contains: Flying
Whenever an opponent draws a card, you may draw two cards.
Flavor: A curse is just another name for an unwanted blessing.
Rarity: M
#: 303
Creature Type or Sub Type: Artifact
Rules Text Contains: You may play lands from your graveyard.
Flavor: Amidst the darkest ashes grow the strongest seeds.
Rarity: R
#: 458
Creature Type or Sub Type: Creature — Elf Druid
P: 1
T: 1
Rules Text Contains: T: For each color among permanents you control, add one mana of that color.
Flavor: Beauty is a seed, waiting to blossom under her capable hands.
Rarity: R
#: 353
Creature Type or Sub Type: Sorcery
Rules Text Contains: Destroy all creatures. They can't be regenerated.
Flavor: Their bodies rotted, their bones splintered, and their souls frayed to tatters. Only then were they granted the mercy of death.
Rarity: M
#: 10
Creature Type or Sub Type: Legendary Creature — Unicorn
P: 4
T: 4
Rules Text Contains: 3: Exile another target creature you control, then return it to the battlefield under its owner’s control.
Whenever another creature enters the battlefield under your control, you ma...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '