Rarity: M
#: 439
Creature Type or Sub Type: Sorcery
Rules Text Contains: Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Flavor: "Your presence at the palace this evening is required."—Letter from Queen Marchesa
Rarity: M
#: 394
Creature Type or Sub Type: Artifact
Rules Text Contains: Mana Vault doesn't untap during your untap step.
At the beginning of your upkeep, you may pay 4. If you do, untap Mana Vault.
At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.
T:...
Rarity: M
#: 354
Creature Type or Sub Type: Sorcery
Rules Text Contains: Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Flavor: "Oh, for heaven's sake, of course it was a death threat! What did you think was in an envelope like that, a wedding in...
Rarity: M
#: 79
Creature Type or Sub Type: Sorcery
Rules Text Contains: Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Flavor: "Your presence at the palace this evening is required."—Letter from Queen Marchesa
Rarity: M
#: 308
Creature Type or Sub Type: Artifact
Rules Text Contains: Mana Vault doesn't untap during your untap step.
At the beginning of your upkeep, you may pay 4. If you do, untap Mana Vault.
At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.
T:...
Rarity: R
#: 342
Creature Type or Sub Type: Enchantment
Rules Text Contains: Whenever an opponent draws a card, that player may pay 2. If the player doesn’t, you create a Treasure token.
Flavor: “Oh, how I love gold. I'd eat and breathe it if I could.”
—Leland, tax collector
Rarity: M
#: 348
Creature Type or Sub Type: Instant
Rules Text Contains: Counter target spell. At the beginning of your next main phase, add an amount of C equal to that spell's mana value.
Flavor: "I suppose you've never heard of conservation of energy."
Rarity: M
#: 576
Creature Type or Sub Type: Legendary Creature — Eldrazi
P: 12
T: 12
Rules Text Contains: When you cast this spell, draw four cards.
Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)
When Kozilek, Butcher of Truth is put into ...
Rarity: R
#: 423
Creature Type or Sub Type: Enchantment
Rules Text Contains: Whenever an opponent draws a card, that player may pay 2. If the player doesn’t, you create a Treasure token.
Flavor: “I await your donation.”
—Dasha, Orzhov priest
Rarity: M
#: 470
Creature Type or Sub Type: Legendary Creature — Elemental
P: 1
T: 1
Rules Text Contains: Protection from white and from black
Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements.
Creature spells you cast cost 1 less to cast for each +1/...
Rarity: R
#: 398
Creature Type or Sub Type: Artifact
Rules Text Contains: 1: Look at the top three cards of your library, then put them back in any order.
T: Draw a card, then put Sensei’s Divining Top on top of its owner’s library.
Rarity: R
#: 429
Creature Type or Sub Type: Instant
Rules Text Contains: If it’s not your turn, you may exile a blue card from your hand rather than pay this spell’s mana cost.
Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its o...
Rarity: M
#: 336
Creature Type or Sub Type: Legendary Creature — Eldrazi
P: 12
T: 12
Rules Text Contains: When you cast this spell, draw four cards.
Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)
When Kozilek, Butcher of Truth is put into ...
Rarity: M
#: 57
Creature Type or Sub Type: Instant
Rules Text Contains: Counter target spell. At the beginning of your next main phase, add an amount of C equal to that spell's mana value.
Flavor: Enthusiasm is no match for preparation.
Rarity: R
#: 396
Creature Type or Sub Type: Artifact
Rules Text Contains: Sacrifice a creature: Add one mana of any color.
Flavor: Offerings must first be freed from the prison of their own skin before they're welcomed into the Flesh Singularity.
Rarity: M
#: 402
Creature Type or Sub Type: Land
Rules Text Contains: As Cavern of Souls enters the battlefield, choose a creature type.
T: Add C.
T: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Rarity: R
#: 311
Creature Type or Sub Type: Artifact
Rules Text Contains: Sacrifice a creature: Add one mana of any color.
Flavor: "Unskin these impure bodies, Great Yawgmoth, that the flesh may welcome your blessings."—Phyrexian Scriptures
Rarity: M
#: 365
Creature Type or Sub Type: Creature — Elf Shaman
P: 1
T: 1
Rules Text Contains: This spell can’t be countered.
Green spells you control can’t be countered.
4GG: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '