Rarity: C
#: 230
Creature Type or Sub Type: Instant
Rules Text Contains: Choose one —
• Counter target noncreature spell unless its controller pays 2.
• Izzet Charm deals 2 damage to target creature.
• Draw two cards, then discard two cards.
Rarity: C
#: 374
Creature Type or Sub Type: Creature — Human Shaman
P: 2
T: 2
Rules Text Contains: When Burning-Tree Emissary enters the battlefield, add RG.
Flavor: The lawmage served her a warrant as long as Niv Mizzet's tail. She thanked him, then used it as kindling to burn down...
Rarity: C
#: 106
Creature Type or Sub Type: Creature — Goblin Shaman
P: 2
T: 2
Rules Text Contains: 1, Sacrifice a creature: Exile the top card of your library. You may play that card this turn.
Flavor: Eyes are unnecessary for seeing the future.
Rarity: T
#: 14 // 1
Creature Type or Sub Type: Token Creature — Bear // Token Creature — Eldrazi Scion
P: 4/1
T: 4/1
Rules Text Contains: Eldrazi Scion
Sacrifice this creature: Add C.
Rarity: C
#: 295
Creature Type or Sub Type: Creature — Snake
P: 1
T: 1
Rules Text Contains: Flash
Flying, deathtouch
Flavor: The nacatl called this new species "vetli," their word for poison arrows.
Rarity: T
#: 15 // 22
Creature Type or Sub Type: Token Creature — Boar // Token Artifact — Treasure
P: 3
T: 3
Rules Text Contains: Treasure
T, Sacrifice this artifact: Add one mana of any color.
Rarity: C
#: 128
Creature Type or Sub Type: Instant
Rules Text Contains: Target creature gets +3/+1 until end of turn. Scry 1.
Flavor: "One last push, and then my task is done."
Rarity: C
#: 316
Creature Type or Sub Type: Artifact
Rules Text Contains: 1, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Flavor: “What we call magic is nothing more than hope crystallized into a destination.”—Pe...
Rarity: C
#: 92
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
When Strands of Undeath enters the battlefield, target player discards two cards.
B: Regenerate enchanted creature.
Flavor: "Why limit yourself to mortal law when you can outlive those wh...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '