Rarity: M
#: 203
Creature Type or Sub Type: Artifact Creature — Golem
P: 5
T: 5
Rules Text Contains: Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) 1G | 2/3
3GG, Sacrifice Rootwire Amalgam: Create an X/X colorless Golem...
Rarity: M
#: 310
Creature Type or Sub Type: Artifact Creature — Construct
P: 4
T: 6
Rules Text Contains: At the beginning of your end step, if you control two or more other creatures, draw a card.
3W: Create a 1/1 colorless Soldier artifact creature token.
Unearth 2WW
Rarity: M
#: 301
Creature Type or Sub Type: Enchantment
Rules Text Contains: Creatures you control get +1/+1.
5W: Exile target nonland permanent you don't control until In the Trenches leaves the battlefield. Activate only as a sorcery and only once.
Rarity: M
#: 230
Creature Type or Sub Type: Artifact Creature — Construct
P: 2
T: 2
Rules Text Contains: Clay Champion enters the battlefield with three +1/+1 counters on it for each GG spent to cast it.
When Clay Champion enters the battlefield, choose up to two other target creature...
Rarity: C
#: 182
Creature Type or Sub Type: Instant
Rules Text Contains: Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects t...
Rarity: R
#: 245
Creature Type or Sub Type: Legendary Artifact
Rules Text Contains: 2, T, Exile The Stasis Coffin: You gain protection from everything until your next turn.
Flavor: Tawnos built it to be absolutely impermeable to any force inside. Luckily it worked for any force outside ...
Rarity: M
#: 229
Creature Type or Sub Type: Artifact Creature — Serpent
P: 5
T: 4
Rules Text Contains: When Bladecoil Serpent enters the battlefield, for each UU spent to cast it, draw a card.
When Bladecoil Serpent enters the battlefield, for each BB spent to cast it, each opponent d...
Rarity: R
#: 226
Creature Type or Sub Type: Legendary Creature — Human Artificer
P: 2
T: 3
Rules Text Contains: Artifact creatures you control get +2/+2.
6: Create a token that's a copy of target artifact you control, except it's a 1/1 Soldier creature in addition to its other types.
...
Rarity: M
#: 40
Creature Type or Sub Type: Legendary Artifact
Rules Text Contains: 2WW, T, Exile Urza's Sylex: Each player chooses six lands they control. Destroy all other permanents. Activate only as a sorcery.
When Urza's Sylex is put into exile from the battlefield, you may pay 2. If ...
Rarity: M
#: 314
Creature Type or Sub Type: Legendary Creature — Human Wizard Advisor
P: 2
T: 4
Rules Text Contains: At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells ...
Rarity: M
#: 75
Creature Type or Sub Type: Artifact Creature — Wizard
P: 4
T: 3
Rules Text Contains: Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) 1UU | 2/1
When Arcane Proxy enters the battlefield, if you cast it, exi...
Rarity: M
#: 320
Creature Type or Sub Type: Artifact Creature — Construct
P: 3
T: 2
Rules Text Contains: Defender
U: Surge Engine loses defender and gains "This creature can't be blocked."
2U: Surge Engine becomes blue and has base power and toughness 5/4. Activate only if Surge Engin...
Rarity: M
#: 81
Creature Type or Sub Type: Artifact Creature — Construct
P: 3
T: 2
Rules Text Contains: Defender
U: Surge Engine loses defender and gains "This creature can't be blocked."
2U: Surge Engine becomes blue and has base power and toughness 5/4. Activate only if Surge Engine...
Rarity: R
#: 263
Creature Type or Sub Type: Land
Rules Text Contains: T: Add C.
1, T: Add one mana of any color.
4, T: Create a tapped Powerstone token. (It's an artifact with "T: Add C. This mana can't be spent to cast a nonartifact spell.")
Flavor: The Thran's machines were not dead a...
Rarity: T
#: 7 // 3
Creature Type or Sub Type: Token Artifact — Powerstone // Token Land Creature — Forest Dryad
P: 1
T: 1
Rules Text Contains: T: Add C. This mana can't be spent to cast a nonartifact spell.
//
Forest Dryad
(This creature is affected by summoning sickness, and it has ...
Rarity: T
#: 7 // 2
Creature Type or Sub Type: Token Artifact — Powerstone // Token Legendary Artifact Creature — Robot
P: 3
T: 3
Rules Text Contains: T: Add C. This mana can't be spent to cast a nonartifact spell.
//
Ravage
Menace, deathtouch
Rarity: T
#: 7 // 1
Creature Type or Sub Type: Token Artifact — Powerstone // Token Legendary Artifact Creature — Robot
P: 2
T: 2
Rules Text Contains: T: Add C. This mana can't be spent to cast a nonartifact spell.
//
Laserbeak
Flying, hexproof
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '