Rarity: R
#: 99
Creature Type or Sub Type: Creature — Phyrexian Warlock
P: 4
T: 3
Rules Text Contains: Whenever you draw your second card each turn, each opponent loses 2 life and you gain 2 life.
When Gixian Puppeteer dies, return another target creature card with mana value 3 or les...
Rarity: M
#: 219
Creature Type or Sub Type: Legendary Planeswalker — Saheeli
Rules Text Contains: [+1]: Scry 1. You may tap an untapped artifact you control. If you do, draw a card.
[-2]: Create two 1/1 colorless Thopter artifact creature tokens with flying. They gain haste until end of t...
Rarity: M
#: 121
Creature Type or Sub Type: Artifact Creature — Phyrexian Wurm
P: 7
T: 5
Rules Text Contains: Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) 1BB | 3/3
Menace, lifelink
Ward—Pay life equal to Phyrexian Fl...
Rarity: R
#: 163
Creature Type or Sub Type: Artifact Creature — Phyrexian Dragon
P: 2
T: 2
Rules Text Contains: Double strike
When Phyrexian Dragon Engine enters the battlefield from your graveyard, you may discard your hand. If you do, draw three cards.
Unearth 3RR
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Meld...
Rarity: R
#: 367
Creature Type or Sub Type: Legendary Artifact
Rules Text Contains: 2, T, Exile The Stone Brain: Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each c...
Rarity: R
#: 83
Creature Type or Sub Type: Artifact Creature — Juggernaut
P: 6
T: 4
Rules Text Contains: Whenever Terisian Mindbreaker attacks, defending player mills half their library, rounded up.
Unearth 1UUU (1UUU: Return this card from your graveyard tot the battlefield. It gains...
Rarity: R
#: 348
Creature Type or Sub Type: Creature — Wurm
P: 1
T: 1
Rules Text Contains: Teething Wurmlet has deathtouch as long as you control three or more artifacts.
Whenever an artifact enters the battlefield under your control, you gain 1 life. If this is the first time this ab...
Rarity: R
#: 373
Creature Type or Sub Type: Creature — Dog Soldier
P: 3
T: 3
Rules Text Contains: Flash
When Rescue Retriever enters the battlefield, put a +1/+1 counter on each other Soldier you control.
Prevent all damage that would be dealt to other attacking Soldiers you control.
...
Rarity: R
#: 313
Creature Type or Sub Type: Legendary Creature — Human Artificer Advisor
P: 2
T: 1
Rules Text Contains: 1U: Return target artifact you control to its owner's hand.
3, T: Copy target artifact spell you control.
Rarity: M
#: 319
Creature Type or Sub Type: Artifact Creature — Wizard
P: 4
T: 3
Rules Text Contains: Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) 1UU | 2/1
When Arcane Proxy enters the battlefield, if you cast it, ex...
Rarity: R
#: 128
Creature Type or Sub Type: Sorcery
Rules Text Contains: Choose one —
• Brotherhood's End deals 3 damage to each creature and each planeswalker.
• Destroy all artifacts with mana value 3 or less.
Flavor: The brothers' rivalry escalated into all-out enmity, and the Tocasi...
Rarity: T
#: 7 // 5
Creature Type or Sub Type: Token Artifact — Powerstone // Token Artifact Creature — Construct
P: 0
T: 0
Rules Text Contains: T: Add C. This mana can't be spent to cast a nonartifact spell.
//
Construct
This creature gets +1/+1 for each artifact you control.
Rarity: M
#: 361
Creature Type or Sub Type: Artifact Creature — Serpent
P: 5
T: 4
Rules Text Contains: When Bladecoil Serpent enters the battlefield, for each UU spent to cast it, draw a card.
When Bladecoil Serpent enters the battlefield, for each BB spent to cast it, each opponent d...
Rarity: R
#: 192
Creature Type or Sub Type: Creature — Wurm
P: 1
T: 1
Rules Text Contains: Teething Wurmlet has deathtouch as long as you control three or more artifacts.
Whenever an artifact enters the battlefield under your control, you gain 1 life. If this is the first time this ab...
Rarity: M
#: 36
Creature Type or Sub Type: Artifact Creature — Construct
P: 4
T: 6
Rules Text Contains: At the beginning of your end step, if you control two or more other creatures, draw a card.
3W: Create a 1/1 colorless Soldier artifact creature token.
Unearth 2WW
Flavor: "Hear t...
Rarity: M
#: 312
Creature Type or Sub Type: Legendary Artifact
Rules Text Contains: 2WW, T, Exile Urza's Sylex: Each player chooses six lands they control. Destroy all other permanents. Activate only as a sorcery.
When Urza's Sylex is put into exile from the battlefield, you may pay 2. If...
Rarity: R
#: 321
Creature Type or Sub Type: Legendary Artifact
Rules Text Contains: At the beginning of your upkeep, scry 2.
Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library.
During your turn, y...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '