Rarity: M
#: 202
Creature Type or Sub Type: Legendary Creature — Human Performer Hero // Legendary Creature — Spider Human Hero
P: 2/4
T: 1/4
Rules Text Contains: When Gwen Stacy enters, exile the top card of your library. You may play that card for as long as you control this creatur...
Rarity: R
#: 122
Creature Type or Sub Type: Creature — Minotaur Sorcerer
P: 3
T: 2
Rules Text Contains: Haste
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Rocket Volley 1R
Sorcery
Destroy target nonbasic land.
Rarity: M
#: 2
Creature Type or Sub Type: Creature — Human Wizard
P: 1
T: 3
Rules Text Contains: Your opponents can't cast spells from anywhere other than their hands.
Rarity: R
#: 130
Creature Type or Sub Type: Sorcery
Rules Text Contains: Choose one or both —
• Target player discards any number of cards, then draws that many cards.
• Steal the Show deals damage equal to the number of instant and sorcery cards in your graveyard to target creature or pl...
Rarity: R
#: 54
Creature Type or Sub Type: Creature — Hydra
P: 0
T: 1
Rules Text Contains: Trample
This creature enters with X +1/+1 counters on it.
When this creature enters the battlefield, choose one —
• Double the number of +1/+1 counters on this creature.
• This creature fights t...
Rarity: R
#: 64
Creature Type or Sub Type: Enchantment
Rules Text Contains: At the beginning of your upkeep, create a 2/1 white and black Inkling creature token with flying. When you do, return up to one target Aura or Equipment card from your graveyard to the battlefield attached to that...
Rarity: R
#: 19
Creature Type or Sub Type: Legendary Creature — Rat Avatar
P: 3
T: 3
Rules Text Contains: Menace
Whenever Rat King or another nontoken creature you control leaves the battlefield, create a 1/1 black Rat creature token.
2, Sacrifice a token: Draw a card.
Flavor: "Ever...
Rarity: R
#: 182
Creature Type or Sub Type: Creature — Kor Warlock
P: 4
T: 3
Rules Text Contains: When this creature enters, draw a card. Each player loses 1 life.
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, exile up to one target creature. Return...
Rarity: R
#: 25
Creature Type or Sub Type: Instant
Rules Text Contains: For each opponent, choose up to one target creature that player controls.Shellshock deals X damage to each of those creatures. You create a Mutagen token for each creature dealt damage this way. (They're artifacts wit...
Rarity: M
#: 9
Creature Type or Sub Type: Creature — Dinosaur
P: 8
T: 5
Rules Text Contains: Enrage — Whenever this creature is dealt damage, each opponent sacrifices a permanent of their choice.
Rarity: R
#: 40
Creature Type or Sub Type: Artifact — Vehicle
P: 6
T: 6
Rules Text Contains: Menace
Whenever this Vehicle deals combat damage to a player, mill four cards. You may put a permanent card from among them onto the battlefield.
Crew 2
Rarity: M
#: 13
Creature Type or Sub Type: Sorcery
Rules Text Contains: Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by, an additional main phase.
Retrace
Rarity: R
#: 225
Creature Type or Sub Type: Legendary Creature — Cat Mutant Rebel
P: 2
T: 4
Rules Text Contains: When Sally Pride enters, create X 2/2 red Mutant creature tokens, where X is the number of nontoken creatures you control.
Whenever Sally Pride attacks, put a +1/+1 counter...
Rarity: M
#: 256
Creature Type or Sub Type: Legendary Creature — Symbiote Spider Hero
P: 4
T: 4
Rules Text Contains: Deathtouch, lifelink
Whenever Gwenom attacks, until end of turn, you may look at the top card of your library any time and you may play cards from the top of your libra...
Rarity: R
#: 266
Creature Type or Sub Type: Legendary Creature — Rat Avatar
P: 1
T: 1
Rules Text Contains: Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, create a 1/1 black Rat creature token and put a +1/+1 counter on ...
Rarity: R
#: 206
Creature Type or Sub Type: Land
Rules Text Contains: As this land enters, choose a basic land type. Then you may pay 2 life.If you don't, it enters tapped.
This land is the chosen type.
Rarity: R
#: 267
Creature Type or Sub Type: Legendary Creature — Demon Wizard
P: 4
T: 4
Rules Text Contains: Trample
At the beginning of combat on your turn, put a +1/+1 counter on Savanti Romero. Then you draw X cards and lose X life, where X is the number of counters on Savanti Rome...
Rarity: R
#: 260
Creature Type or Sub Type: Legendary Creature — Human Villain
P: 2
T: 3
Rules Text Contains: Flying
You don't lose unspent red mana as steps and phases end.
Whenever you cast an instant or sorcery spell, add R.
When Electro leaves the battlefield, you may pay X. When ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '