Rarity: U
#: 61
Creature Type or Sub Type: Sorcery
Rules Text Contains: Each opponent loses X life. You gain life equal to the life lost this way.
Flavor: Vampires don't consider patience a virtue nor gluttony a sin.
Rarity: R
#: 42
Creature Type or Sub Type: Sorcery
Rules Text Contains: As an additional cost to play Diabolic Intent, sacrifice a creature.
Search your library for a card and put that card into your hand. Then shuffle your library.
Rarity: R
#: 117
Creature Type or Sub Type: Enchantment
Rules Text Contains: Whenever a creature an opponent controls dies, create a colorless Treasure artifact token with "T, Sacrifice this artifact: Add one mana of any color to your mana pool."
At the beginning of your upkeep, if you co...
Rarity: R
#: 84
Creature Type or Sub Type: Land
Rules Text Contains: Sea of Clouds enters the battlefield tapped unless you have two or more opponents.
T: Add W or U.
Flavor: Skybridges from across Kylem converge at the grand stadium of Valor's Reach.
Rarity: R
#: 139
Creature Type or Sub Type: Creature — Spirit
P: 2
T: 2
Rules Text Contains: Extort (Whenever you cast a spell, you may pay (W/B). If you do, each opponent loses 1 life and you gain that much life.)
Whenever you tap a Swamp for mana, add B to your mana pool (in additio...
Rarity: R
#: 399
Creature Type or Sub Type: Legendary Creature — Human Mutant Wizard // Legendary Creature — Avatar Wizard
P: 3/4
T: 4/6
Rules Text Contains: At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell,...
Rarity: U
#: 29
Creature Type or Sub Type: Sorcery
Rules Text Contains: Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Flavor: "Magic brought peace to the Vastlands but was soon corrupted."
Rarity: M
#: 78
Creature Type or Sub Type: Enchantment
Rules Text Contains: Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller.
Rarity: R
#: 358
Creature Type or Sub Type: Sorcery
Rules Text Contains: Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyre...
Rarity: R
#: 1271
Creature Type or Sub Type: Legendary Creature — Phyrexian Minion
P: 5
T: 5
Rules Text Contains: Showcase: March of the Machine Vol. 2As Xantcha, Sleeper Agent enters the battlefield, an opponent of your choice gains control of it.
Xantcha attacks each combat if able ...
Rarity: C
#: 179
Creature Type or Sub Type: Instant
Rules Text Contains: Add RRRRR.
Flavor: Vulshok mana rituals echo the day when the red sun burst through Mirrodin’s surface to take its place in the heavens.
Rarity: U
#: 147
Creature Type or Sub Type: Instant
Rules Text Contains: Choose one —
• Counter target blue spell.
• Destroy target blue permanent.
Flavor: Nothing restrains a burning passion.
Rarity: C
#: 642
Creature Type or Sub Type: Sorcery
Rules Text Contains: Draw two cards, then discard two cards.
Flashback 2R
Flavor: “If they didn't want me to steal this, they should've used more than seven layers of shatterproof antimagus glass."
Rarity: S
#: 350
Creature Type or Sub Type: Sorcery
Rules Text Contains: Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Flashback 4R (You may cast this card from your graveyard for its flashback cost. Then e...
Rarity: U
#: 100
Creature Type or Sub Type: Enchantment
Rules Text Contains: When Oubliette enters the battlefield, target creature phases out until Oubliette leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it. While permanents are p...
Rarity: M
#: 17/249
Creature Type or Sub Type: Legendary Enchantment Creature — God
P: 5
T: 6
Rules Text Contains: Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature. (Each W in the mana costs of permanents you control counts toward your devoti...
Rarity: U
#: 208
Creature Type or Sub Type: Creature — Incarnation
P: 2
T: 2
Rules Text Contains: Haste
As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.
Flavor: "Molten earth has no anger of its own. Only by infusing it with your ow...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '