Rarity: R
#: 412
Creature Type or Sub Type: Legendary Land
Rules Text Contains: T: Add G.
Channel — 1G, Discard Boseiju, Who Endures: Destroy target artifact, enchantment or nonbasic land and opponent controls. That player may search their library for a land card with a basic land type, p...
Rarity: R
#: 501
Creature Type or Sub Type: Legendary Land
Rules Text Contains: T: Add G.
Channel — 1G, Discard Boseiju, Who Endures: Destroy target artifact, enchantment or nonbasic land and opponent controls. That player may search their library for a land card with a basic land type, p...
Rarity: R
#: 266
Creature Type or Sub Type: Legendary Land
Rules Text Contains: T: Add G.
Channel — 1G, Discard Boseiju, Who Endures: Destroy target artifact, enchantment or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, pu...
Rarity: M
#: 371
Creature Type or Sub Type: Legendary Creature — Phyrexian Praetor
P: 5
T: 5
Rules Text Contains: Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. (A copy of a...
Rarity: R
#: 503
Creature Type or Sub Type: Legendary Land
Rules Text Contains: T: Add U.
Channel — 3U, Discard Otawara, Soaring City: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs 1 less to activate for each legendary creature you ...
Rarity: M
#: 392
Creature Type or Sub Type: Legendary Creature — Spirit
P: 3
T: 3
Rules Text Contains: Reach
Modified creatures you control have trample.
Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto th...
Rarity: R
#: 416
Creature Type or Sub Type: Legendary Land
Rules Text Contains: T: Add B.
Channel — 3B, Discard Takenuma, Abandoned Mire: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs 1 less to activate for each legendar...
Rarity: M
#: 445
Creature Type or Sub Type: Legendary Creature — Phyrexian Praetor
P: 5
T: 5
Rules Text Contains: Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. (A copy of a...
Rarity: R
#: 278
Creature Type or Sub Type: Legendary Land
Rules Text Contains: T: Add B.
Channel — 3B, Discard Takenuma, Abandoned Mire: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs 1 less to activate for each legendar...
Rarity: M
#: 307
Creature Type or Sub Type: Legendary Creature — Phyrexian Praetor
P: 5
T: 5
Rules Text Contains: Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. (A copy of a...
Rarity: M
#: 59
Creature Type or Sub Type: Legendary Creature — Phyrexian Praetor
P: 5
T: 5
Rules Text Contains: Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. (A copy of a ...
Rarity: M
#: 411
Creature Type or Sub Type: Legendary Creature — Dragon Spirit
P: 4
T: 4
Rules Text Contains: Flying, deathtouch
When Kura, the Boundless Sky dies, choose one —
• Search your library for up to three land cards, reveal them, put them into your hand, then shuffle.
• Crea...
Rarity: R
#: 413
Creature Type or Sub Type: Legendary Land
Rules Text Contains: T: Add W.
Channel — 2W, Discard Eiganjo, Seat of the Empire: It deals 4 damage to target attacking or blocking creature. This ability costs 1 less to activate for each legendary creature you control.
Rarity: R
#: 465
Creature Type or Sub Type: Enchantment — Saga // Enchantment Creature — Goblin Shaman
P: 2
T: 2
Rules Text Contains: (As this Saga enters and after your draw step, add a lore counter.)
I — Create a 2/2 red Goblin Shaman token with "Whenever this creature attacks, crea...
Rarity: R
#: 268
Creature Type or Sub Type: Legendary Land
Rules Text Contains: T: Add W.
Channel — 2W, Discard Eiganjo, Seat of the Empire: It deals 4 damage to target attacking or blocking creature. This ability costs 1 less to activate for each legendary creature you control.
Rarity: R
#: 449
Creature Type or Sub Type: Legendary Artifact Creature — Equipment Jellyfish
P: 0
T: 4
Rules Text Contains: You may look at the top card of your library at any time.
As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top...
Rarity: R
#: 374
Creature Type or Sub Type: Legendary Artifact Creature — Equipment Jellyfish
P: 0
T: 4
Rules Text Contains: You may look at the top card of your library at any time.
As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top...
Rarity: R
#: 141
Creature Type or Sub Type: Enchantment — Saga // Enchantment Creature — Goblin Shaman
P: 2
T: 2
Rules Text Contains: (As this Saga enters and after your draw step, add a lore counter.)
I — Create a 2/2 red Goblin Shaman token with "Whenever this creature attacks, crea...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '