Rarity: U
#: 319
Creature Type or Sub Type: Instant
Rules Text Contains: Destroy target creature or planeswalker.
Flavor: Querana held the bridge for hours, her blade a shining blur that cleaved through rags and rotten flesh. But the horde kept coming.
Rarity: U
#: 131
Creature Type or Sub Type: Artifact
Rules Text Contains: 1, T, Sacrifice a creature: Draw a card and put a soul counter on this artifact.Activate only as a sorcery.
4, T, Sacrifice this artifact: Each opponent loses life equal to the number of soul counters on this artifa...
Rarity: U
#: 186
Creature Type or Sub Type: Creature — Vampire Shaman
P: 2
T: 3
Rules Text Contains: Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Rarity: U
#: 8
Creature Type or Sub Type: Creature — Human Soldier
P: 2
T: 2
Rules Text Contains: Whenever this creature attacks, creatures you control get +1/+1 until end of turn.
Flavor: "Courage is not the absence of fear. Courage is choosing to face your fear, spit in its face, ...
Rarity: U
#: 250
Creature Type or Sub Type: Artifact Creature — Elk
P: 2
T: 2
Rules Text Contains: 3. Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Flavor: Forged by divine hands to wander mortal rea...
Rarity: U
#: 171
Creature Type or Sub Type: Creature — Zombie
P: 2
T: 2
Rules Text Contains: This creature enters tapped.
Flavor: "At least this one still has arms and legs. Well, most of its legs."
—Enslow, ghoulcaller of Nephalia
Rarity: U
#: 191
Creature Type or Sub Type: Creature — Gremlin
P: 3
T: 3
Rules Text Contains: Haste (This creature can attack and T as soon as it comes under your control.)
Flavor: Driven by an insatiable hunger, gremlins never cease feeding. They can destroy a lifetime of work in j...
Rarity: U
#: 199
Creature Type or Sub Type: Creature — Goblin Berserker
P: 1
T: 1
Rules Text Contains: Whenever this creature attacks, you may pay R. If you do, target creature can’t block this turn.
Flavor: The upside to not thinking about the consequences is that you'll always sur...
Rarity: U
#: 124
Creature Type or Sub Type: Creature — Devil
P: 3
T: 2
Rules Text Contains: Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Raid — At the beginning of your end step, if you attacked this turn, each opponent loses 3 life unless that p...
Rarity: U
#: 144
Creature Type or Sub Type: Creature — Dog
P: 3
T: 1
Rules Text Contains: Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, return up to one other target permanent you control to its owner's hand.
Flavor: As far as the dog...
Rarity: U
#: 63
Creature Type or Sub Type: Creature — Human Cleric
P: 2
T: 1
Rules Text Contains: When this creature dies, if it wasn't a Demon, return it to the battlefield under its owner's control with two +1/+1 counters on it. It's a Demon in addition to its other types.
Flavor:...
Rarity: U
#: 125
Creature Type or Sub Type: Creature — Elf Warlock
P: 3
T: 4
Rules Text Contains: Morbid — At the beginning of your end step, if a creature died this turn, choose one —
• You gain 2 life.
• You draw a card and you lose 1 life.
Flavor: "The wheel turns, and what meets...
Rarity: U
#: 102
Creature Type or Sub Type: Creature — Boar
P: 4
T: 2
Rules Text Contains: Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever this creature deals combat damage to a player, create a Food token. (It's an artifact...
Rarity: U
#: 110
Creature Type or Sub Type: Creature — Dinosaur
P: 12
T: 8
Flavor: "For the first time in all my travels, I've encountered a creature I can only describe as an apex herbivore."
—Vivien Reid
Rarity: U
#: 231
Creature Type or Sub Type: Creature — Elf Shaman
P: 2
T: 1
Rules Text Contains: When this creature enters, you may destroy target artifact or enchantment.
Flavor: “What was once formed by masons, shaped by smiths, or given life by mages, I will return to the embrace...
Rarity: U
#: 233
Creature Type or Sub Type: Instant
Rules Text Contains: Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Flavor: Most travelers panic when they stumble upon t...
Rarity: U
#: 105
Creature Type or Sub Type: Sorcery
Rules Text Contains: Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature an opponent controls.
Flavor: "You are not welcome in Skemfar."
Rarity: U
#: 188
Creature Type or Sub Type: Instant
Rules Text Contains: Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Flavor: The desert is a voracious beast, devouring both flesh and stone.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '