Rarity: M
#: 387
Creature Type or Sub Type: Sorcery
Rules Text Contains: Put all creature cards from all graveyards onto the battlefield under your control.
Flavor: The empire expanded hungrily, every bloody conquest seeding the ground with the corpses of all who resisted. One moonless ...
Rarity: M
#: 427
Creature Type or Sub Type: Creature — Dragon
P: 3
T: 5
Rules Text Contains: Flying
If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.
Rarity: M
#: 318
Creature Type or Sub Type: Creature — Vampire Knight
P: 5
T: 5
Rules Text Contains: Flying, deathtouch
Whenever an opponent loses life, you gain that much life.
Flavor: "Your death will be neither quick nor painless. Agony makes blood so much sweeter."
Rarity: M
#: 412
Creature Type or Sub Type: Legendary Creature — Human Wizard
P: 1
T: 4
Rules Text Contains: At the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures you control.
GU, T: Double the number of each kind of counter on up to two ta...
Rarity: M
#: 333
Creature Type or Sub Type: Creature — Dragon
P: 3
T: 5
Rules Text Contains: Flying
If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.
Flavor: The two heads occasionally disagree on trivi...
Rarity: M
#: 58
Creature Type or Sub Type: Creature — Vampire Knight
P: 5
T: 5
Rules Text Contains: Flying, deathtouch
Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)
Flavor: "This town swims with such exquisite blood. I will take every drop f...
Rarity: M
#: 292
Creature Type or Sub Type: Creature — Eldrazi
P: 7
T: 7
Rules Text Contains: First strike
Vigilance
Menace
Trample
Reach
Lifelink
Ward—Pay 7 life.
Rarity: M
#: 216
Creature Type or Sub Type: Enchantment
Rules Text Contains: If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many...
Rarity: M
#: 97
Creature Type or Sub Type: Creature — Dragon
P: 3
T: 5
Rules Text Contains: Flying
If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.
Flavor: "Job only paid enough for one head. I'm out."...
Rarity: R
#: 298
Creature Type or Sub Type: Legendary Creature — Angel
P: 2
T: 2
Rules Text Contains: Flying, vigilance
Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control.
T: Add W. Spend this mana only to cast an Angel spell.
Rarity: R
#: 354
Creature Type or Sub Type: Artifact Creature — Phyrexian Construct
P: 3
T: 2
Rules Text Contains: At the beginning of your upkeep, each player draws a card.
Whenever an opponent draws a card, that player loses 1 life.
Flavor: "We will sow perfection into the soft fl...
Rarity: R
#: 337
Creature Type or Sub Type: Creature — Elemental Hydra
P: 0
T: 0
Rules Text Contains: Trample
This creature enters with a +1/+1 counter on it.
Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
Rarity: R
#: 402
Creature Type or Sub Type: Creature — Spider Spirit
P: 4
T: 3
Rules Text Contains: Reach
Whenever another nontoken creature you control dies, you may reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest ...
Rarity: R
#: 394
Creature Type or Sub Type: Creature — Goblin Warrior
P: 2
T: 1
Rules Text Contains: Raid — At the beginning of your end step, if you attacked this turn, create a 1/1 red Goblin creature token.
Flavor: Among the akki, promotions are regularly earned through important...
Rarity: R
#: 471
Creature Type or Sub Type: Creature — Elemental Hydra
P: 0
T: 0
Rules Text Contains: Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
This creature enters with a +1/+1 counter on it.
Landfall — Whenever a land you con...
Rarity: R
#: 409
Creature Type or Sub Type: Legendary Creature — Bird Wizard
Rules Text Contains: Flying
Whenever you cast a noncreature spell, choose one —
• Exile another target creature you control. Return that card to the battlefield under its owner's control at the beginning of the n...
Rarity: R
#: 107
Creature Type or Sub Type: Creature — Elemental Hydra
P: 0
T: 0
Rules Text Contains: Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
This creature enters with a +1/+1 counter on it.
Landfall — Whenever a land you con...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '