Rarity: C
#: 142
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
As long as you control enchanted creature, it gets +2/+2. Otherwise, it can't block.
Flavor: Power radiated from the Weakstone, binding the dragon engine to Mishra's command.
Rarity: C
#: 137
Creature Type or Sub Type: Creature — Goblin
P: 1
T: 2
Rules Text Contains: Goblin Blast-Runner gets +2/+0 and has menace as long as you sacrificed a permanent this turn.
Flavor: Most goblins can light a fuse and run, but only the cleverest remember to drop the bomb.
Rarity: C
#: 176
Creature Type or Sub Type: Sorcery
Rules Text Contains: Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
Flavor: "You've let yourself grow old, and your light is d...
Rarity: C
#: 56
Creature Type or Sub Type: Creature — Human Wizard
P: 3
T: 3
Rules Text Contains: Whenever you draw your second card each turn, put a +1/+1 counter on Lat-Nam Adept.
Flavor: "Every book is a doorway to enlightenment. Curiosity is your key."
Rarity: C
#: 48
Creature Type or Sub Type: Creature — Human Scout
P: 0
T: 3
Rules Text Contains: When Fallaji Archaeologist enters the battlefield, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 ...
Rarity: C
#: 85
Creature Type or Sub Type: Instant
Rules Text Contains: Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand."
Flavor: "Listen, Duck. Gix is everywhere, playing every sid...
Rarity: C
#: 33
Creature Type or Sub Type: Creature — Human Cleric Soldier
P: 1
T: 4
Rules Text Contains: Lifelink
Flavor: "Go, save as many as you can! The city walls may be rubble, but Kroog will live on in its people."
—Queen Kayla bin-Kroog
Rarity: C
#: 39
Creature Type or Sub Type: Artifact Creature — Construct
P: 4
T: 4
Rules Text Contains: When Tocasia's Onulet leaves the battlefield, you gain 2 life.
Unearth 3W (3W: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of ...
Rarity: C
#: 67
Creature Type or Sub Type: Creature — Human Wizard
P: 2
T: 3
Rules Text Contains: 7: Draw two cards.
Flavor: As Mishra's army bore down on Terisia City, Corlo felt his focus, his patience, and his willpower twine together. With a deep breath, he plucked answers from ...
Rarity: C
#: 28
Creature Type or Sub Type: Creature — Human Soldier
P: 1
T: 1
Rules Text Contains: First strike
1W, Exile Survivor of Korlis from your graveyard: Scry 2.
Flavor: At first, the merchant state of Korlis saw no need to involve itself in the conflict between Yotia and th...
Rarity: C
#: 64
Creature Type or Sub Type: Instant
Rules Text Contains: Draw two cards, then discard a card. Create a tapped Powerstone token. (It's an artifact with "T: Add C. This mana can't be spent to cast a nonartifact spell.")
Flavor: "The brothers are brilliant, but their quarrel...
Rarity: C
#: 91
Creature Type or Sub Type: Instant
Rules Text Contains: Target creature gets -2/-2 until end of turn.
Flavor: With a snap of metal like a strike of lightning, the tide of war shifted to Mishra's favor.
Rarity: C
#: 37
Creature Type or Sub Type: Artifact Creature — Soldier
P: 3
T: 1
Rules Text Contains: When Scrapwork Cohort enters the battlefield, create a 1/1 colorless Soldier artifact creature token.
Unearth 2W (2W: Return this card from your graveyard to the battlefield. It gains...
Rarity: C
#: 110
Creature Type or Sub Type: Instant
Rules Text Contains: This spell costs 1 less to cast for each creature card in your graveyard.
Exile target creature or planeswalker.
Flavor: Tocasia's face haunted his vision. The explosion still rung in his ears. Mishra kept running ...
Rarity: C
#: 167
Creature Type or Sub Type: Creature — Human Scout
P: 3
T: 2
Rules Text Contains: When Argothian Opportunist enters the battlefield, create a tapped Powerstone token. (It's an artifact with "T, add C. This mana can't be spent to cast a nonartifact spell.")
Flavor: "N...
Rarity: C
#: 183
Creature Type or Sub Type: Instant
Rules Text Contains: Target creature gets +3/+3 until end of turn.
Flavor: "Imagine being scared of pixies. Just smoosh them under your boot!"
—Kerish, Urzan mechanist
Rarity: C
#: 161
Creature Type or Sub Type: Artifact Creature — Juggernaut
P: 5
T: 3
Rules Text Contains: Trample
Mishra's Juggernaut attacks each combat if able.
Unearth 5R (5R: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the ...
Rarity: C
#: 6
Creature Type or Sub Type: Instant
Rules Text Contains: Destroy target artifact or enchantment.
Flavor: "One down, several thousand more to go."
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '