Rarity: U
#: 86
Creature Type or Sub Type: Creature — Human Soldier
P: 1
T: 4
Rules Text Contains: 5, T: Each opponent loses 2 life. This ability costs 1 less to activate for each creature card in your graveyard.
Flavor: "Any more giant metal monsters want to try their luck? I'm jus...
Rarity: U
#: 171
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
Enchanted creature gets +1/+1 for each Forest you control.
Flavor: Some armor is forged, some is forested.
Rarity: U
#: 133
Creature Type or Sub Type: Sorcery
Rules Text Contains: Choose target opponent. Destroy target land that player controls. The Fall of Kroog deals 3 damage to that player and 1 damage to each creature they control.
Flavor: As retaliation for the Warlord's ambush at the p...
Rarity: U
#: 169
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Audacity is put into a graveyard from the battlefield, draw a card.
Flavor: Bravery outlives the brave.
Rarity: U
#: 23
Creature Type or Sub Type: Creature — Human Soldier
P: 2
T: 1
Rules Text Contains: 3W: Look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your lib...
Rarity: T
#: 7 // 2
Creature Type or Sub Type: Token Artifact — Powerstone // Token Creature — Bear
P: 2
T: 2
Rules Text Contains: T: Add C. This mana can't be spent to cast a nonartifact spell.
Rarity: C
#: 22
Creature Type or Sub Type: Sorcery
Rules Text Contains: Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters the battlefield this way, it enters with an additional +1/+1 counter on it.
Flavor: "Put...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '