Rarity: S
#: 360
Creature Type or Sub Type: Creature — Elf Druid
P: 1
T: 1
Rules Text Contains: T: Add G.
Flavor: “Life grows everywhere. My kin merely find those places where it grows strongest.”
—Nissa Revane
Rarity: S
#: 326
Creature Type or Sub Type: Enchantment
Rules Text Contains: If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.
If a card would be put into an opponent's graveyard from anywhere, exile it instead.
Flavor: Where treachery an...
Rarity: M
#: 280
Creature Type or Sub Type: Legendary Land
Rules Text Contains: If Gemstone Caverns is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand...
Rarity: R
#: 287
Creature Type or Sub Type: Legendary Land
Rules Text Contains: Each land is a Swamp in addition to its other land types.
Flavor: "Yawgmoth's corpse is a wound in the universe. His foul blood seeps out, infecting the land with his final curse."
—Lord Windgrace
Rarity: M
#: 262
Creature Type or Sub Type: Legendary Artifact
Rules Text Contains: Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
Flavor: "No rest. No mercy. No matter what."
—Memorial inscription
Rarity: S
#: 403
Creature Type or Sub Type: Land
Rules Text Contains: T: Add W.
Flavor: Taj-Nar, throne of Raksha Golden Cub, destined leader of the leonin prides.
Rarity: S
#: 336
Creature Type or Sub Type: Legendary Creature — Human Cleric
P: 2
T: 4
Rules Text Contains: Protection from Humans
Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.
BB, Discard a card: Proliferate. (Choose any nu...
Rarity: R
#: 182
Creature Type or Sub Type: Instant
Rules Text Contains: Buyback 3 (You may pay an additional 3 as long as you cast this spell. If you do, put this card into your hand as it resolves.)
Copy target instant or sorcery spell. You may choose new targets for the copy.
Flavor:...
Rarity: R
#: 77
Creature Type or Sub Type: Instant
Rules Text Contains: Counter target spell.
At the beginning of your next upkeep, pay 3UU. If you don't, you lose the game.
Flavor: Those who expect betrayal at every turn are seldom disappointed.
Rarity: S
#: 356
Creature Type or Sub Type: Creature — Elf Druid
P: 2
T: 3
Rules Text Contains: Whenever you cast a creature spell, draw a card.
Flavor: “The tiniest mouse speaks louder to me than all the festival crowds on Tin Street.”
Rarity: S
#: 346
Creature Type or Sub Type: Legendary Creature — Goblin Shaman
P: 2
T: 2
Rules Text Contains: Haste
T: Create a token that’s a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
Rarity: S
#: 345
Creature Type or Sub Type: Creature — Goblin Artificer
P: 1
T: 2
Rules Text Contains: When Goblin Engineer enters the battlefield, you may search your library for an artifact card, put it into your graveyard, then shuffle your library.
R, T, Sacrifice an artifact: Ret...
Rarity: S
#: 402
Creature Type or Sub Type: Artifact
Rules Text Contains: As Vanquisher's Banner enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Whenever you cast a creature spell of the chosen type, draw a card.
Rarity: S
#: 399
Creature Type or Sub Type: Artifact
Rules Text Contains: If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Flavor: All who listen hear their own song, a unique ...
Rarity: R
#: 274
Creature Type or Sub Type: Artifact Creature — Construct
P: 0
T: 1
Rules Text Contains: Indestructible
As Stuffy Doll enters the battlefield, choose a player.
Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player.
T: Stuffy Doll deals 1 ...
Rarity: R
#: 209
Creature Type or Sub Type: Creature — Treefolk
P: 2
T: 3
Rules Text Contains: Whenever a player casts a noncreature spell, each of that player's opponents may draw a card.
Flavor: His roots reach deep, nurtured not by soil and rain, but by millennia of experience.
Rarity: U
#: 35
Creature Type or Sub Type: Instant
Rules Text Contains: Counter target spell that targets a permanent you control.
Flavor: “I cannot teach you their brand of magic, but I can teach you how to defend against it.”
—Tavalus, priest of Korlis
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '