Rarity: M
#: 54
Creature Type or Sub Type: Legendary Creature — Wizard
P: 2
T: 4
Rules Text Contains: XX, T: Copy target activated or triggered ability you control X times. You may choose new targets for the copies. This ability can't be copied and X can't be 0. (Mana abilities can't ...
Rarity: M
#: 175
Creature Type or Sub Type: Creature — Rhino Warrior
P: 5
T: 5
Rules Text Contains: Reach, trample
Whenever another creature enters the battlefield under your control, put X +1/+1 counters on it, where X is its power.
Plot 3G (You may pay 3G and exile this card from yo...
Rarity: R
#: 26
Creature Type or Sub Type: Artifact
Rules Text Contains: T, Discard two cards: Draw three cards, then put a fuse counter on this artifact. It deals damage equal to the number of fuse counters on it to target opponent. They gain control of this artifact.
Rarity: R
#: 66
Creature Type or Sub Type: Creature — Elf Druid
P: 1
T: 1
Rules Text Contains: T: For each color among permanents you control, add one mana of that color to your mana pool.
Flavor: Beauty is a seed, waiting to blossom under her capable hands.
Rarity: R
#: 192
Creature Type or Sub Type: Artifact
Rules Text Contains: Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.
Pay 50 life: Aetherflux Reservoir deals 50 damage to target creature or player.
Flavor: While most power is used for ordinary, every...
Rarity: R
#: 1
Creature Type or Sub Type: Instant
Rules Text Contains: Double target player's life total.
Shuffle Beacon of Immortality into its owner's library.
Flavor: The cave floods with light. A thousand rays shine forth and meld into one.
Rarity: M
#: 109
Creature Type or Sub Type: Legendary Creature — Skeleton Rogue
P: 1
T: 1
Rules Text Contains: Deathtouch
Whenever Tinybones, the Pickpocket deals combat damage to a player, you may cast target nonland permanent card from that player's graveyard, and mana of any type c...
Rarity: R
#: 413
Creature Type or Sub Type: Enchantment
Rules Text Contains: When Goliath Hatchery enters the battlefield, create two 3/3 green Phyrexian Beast creature tokens with toxic 1.
Corrupted — At the beginning of your upkeep, if an opponent has three or more poison counters, choo...
Rarity: R
#: 98
Creature Type or Sub Type: Legendary Creature — Phyrexian Rat
P: 3
T: 3
Rules Text Contains: Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Other Rats you control have toxic 1.
When Karumonix enters the battlefield, look at the top fi...
Rarity: R
#: 380
Creature Type or Sub Type: Artifact
Rules Text Contains: Nonland permanents you control are artifacts in addition to their other types. The same is true for permanent spells you control and nonland permanent cards you own that aren't on the battlefield.
Rarity: R
#: 391
Creature Type or Sub Type: Sorcery
Rules Text Contains: Reveal the top X plus one cards of your library. Choose a creature card and/or a land card from among them. Put those cards into your hand and the rest on the bottom of your library in a random order. If X is 5 or mo...
Rarity: R
#: 307
Creature Type or Sub Type: Legendary Creature — Phyrexian Rat
P: 3
T: 3
Rules Text Contains: Toxic 1
Other Rats you control have toxic 1.
When Karumonix enters the battlefield, look at the top five cards of your library. You may reveal any number of Rat cards from amo...
Rarity: U
#: 197
Creature Type or Sub Type: Artifact — Equipment
Rules Text Contains: For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)
Equip abilities you activate of other Equipment cost 1 less to activate.
Equippe...
Rarity: M
#: 328
Creature Type or Sub Type: Legendary Planeswalker — Lukka
Rules Text Contains: Compleated
[+1]: Add RG. Spend this mana only to cast creature spells or activate abilities of creatures.
[-1]: Create a 3/3 green Phyrexian Beast creature token with toxic 1.
[-4]: Lukka deals...
Rarity: M
#: 244
Creature Type or Sub Type: Artifact — Equipment
Rules Text Contains: Equipped creature gets +2/+2 and has protection from red and from green.
Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this...
Rarity: R
#: 406
Creature Type or Sub Type: Legendary Creature — Phyrexian Vampire
P: 5
T: 4
Rules Text Contains: Flying
Whenever another nontoken creature you control dies, you may pay 2 life and exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and ...
Rarity: R
#: 304
Creature Type or Sub Type: Creature — Phyrexian Demon
P: 6
T: 6
Rules Text Contains: Flying
Archfiend of the Dross enters the battlefield with four oil counters on it.
At the beginning of your upkeep, remove an oil counter from Archfiend of the Dross. Then if it has n...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '