Rarity: Uncommon
Number: 187
Description: [Class Bonus] This card costs 1 less to activate. (Apply this effect only if your champion's class matches this card's class.)
Deal 4 damage to target ally.
Card Type: Action
Card Subtype: Mage;Spell
Element: Fire
Class: Mage
Reserve Cost:...
Rarity: Uncommon
Number: 218
Description: Cardistry — (5): Draw a card into your memory. This ability costs (1) less to activate for each Suited object you control with different reserve costs. Activate this ability only once.
Floating Memory
Card Type: Ally
Card Subtype: Tamer;Suited;A...
Rarity: Uncommon
Number: 258
Description: On Enter: Put a buff counter on another target ally you control. (Allies get +1 Power and +1 Life for each buff counter on them.)
[Level 2+] On Enter: Put a buff counter on another target ally you control. (Apply this effect only if your champion is...
Rarity: Uncommon
Number: 311
Description: Starcalling — (0) (As you're looking at this card while glimpsing, you may activate it by paying this cost. If you do, put all other cards you're looking at on the bottom of your deck in any order.)
Glimpse 1, then draw a card.
Card Type: Action
...
Rarity: Uncommon
Number: 323
Description: As an additional cost to activate this card, you may pay (2). If you do, banish this card as it resolves and it gains "Return a crux element card from your graveyard to your hand."
Draw a card.
Card Type: Action
Card Subtype: Mage;Spell
Elemen...
Rarity: Uncommon
Number: 312
Description: Glimpse 5. (To glimpse, look at that many cards from the top of your deck. Put those cards back on the top or on the bottom of your deck in any order.)
Floating Memory
Card Type: Action
Card Subtype: Cleric;Spell
Element: Astra
Class: Cleric...
Rarity: Uncommon
Number: 068
Description: Brew — One Herb
Sacrifice Distilled Water: If Distilled Water was brewed, draw a card.
Card Type: Item
Card Subtype: Cleric;Potion
Element: Norm
Class: Cleric
Reserve Cost: 0
Flavor Text: The distilled essence of life itself.
Rarity: Uncommon
Number: 337
Description: Ally Link (This object enters the field linked to target ally. If the link is broken, sacrifice this object.)
Linked ally gets +4 Power and +4 Life.
At the beginning of your end phase, deal 4 unpreventable damage to your champion.
Card Type: Phant...
Rarity: Uncommon
Number: 045
Description: Advanced Imbue 2 (You may reserve all cards revealed as you activate this card. If at least two of them are advanced element, this card becomes imbued.)
As long as Angelic Vanguard is imbued, it has intercept and retort 2.
Card Type: Ally
Card S...
Rarity: Uncommon
Number: 172
Description: Deal 3 unpreventable damage to target unit. Class Bonus: Deal 5 unpreventable damage to that unit instead. (Apply the additional effect only if your champion's class matches this card's class.)
Card Type: Action
Card Subtype: Mage;Spell
Elemen...
Rarity: Uncommon
Number: 053
Description: As long as an opponent has no cards in their graveyard, other Raccoon allies you control get +1 Power.
Card Type: Ally
Card Subtype: Tamer;Animal;Raccoon
Element: Norm
Class: Tamer
Reserve Cost: 2
Power: 1
Life: 2
Flavor Text: Standa...
Rarity: Uncommon
Number: 041
Description: Each player may rest up to two Horse allies they control. For each Horse ally rested this way, its controller draws a card.
Card Type: Action
Card Subtype: Tamer;Horse;Skill
Element: Norm
Class: Tamer
Reserve Cost: 3
Speed: Fast
Flavor...
Rarity: Uncommon
Number: 362
Description: [Class Bonus] Automaton Forgewarden gets +1 Power and +1 Life for each of up to three tokens you control.
Card Type: Ally
Card Subtype: Guardian;Automaton
Element: Neos
Class: Guardian
Reserve Cost: 2
Power: 2
Life: 2
Flavor Text: Un...
Rarity: Uncommon
Number: 170
Description: Ranged 3
[Class Bonus] At the beginning of your recollection phase, banish up to three fire element cards from your graveyard. For each card banished this way, Ashfletched Bowman gains ranged 3 until end of turn. (Multiple instances of ranged stack....
Rarity: Uncommon
Number: 300
Description: Your champion gets +1 level until end of turn.
Draw a card.
Card Type: Action
Card Subtype: Mage;Spell
Element: Arcane
Class: Mage
Reserve Cost: 0
Speed: Fast
Flavor Text: "If only you could see what I see, Lorraine. Even you might aba...
Rarity: Uncommon
Number: 040
Description: [Class Bonus] Allied Warpriestess gets +1 Power.
[Memory 4+] On Attack: Recover 2. (To recover, remove that many damage counters from your champion. Apply this effect only if there are four or more cards in your memory.)
Card Type: Ally
Card Sub...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '