Rarity: R
#: 407
Creature Type or Sub Type: Creature — Leviathan
P: 8
T: 8
Rules Text Contains: Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
All lands are Islands in addition to their other types.
Creatures without flying or islandwalk ca...
Rarity: R
#: 404
Creature Type or Sub Type: Creature — Kraken
P: 6
T: 6
Rules Text Contains: 6UU: Monstrosity 4. (If this creature isn’t monstrous, put four +1/+1 counters on it and it becomes monstrous.)
When Shipbreaker Kraken becomes monstrous, tap up to four target creatures. Thos...
Rarity: R
#: 399
Creature Type or Sub Type: Legendary Creature — Moonfolk Wizard
P: 2
T: 4
Rules Text Contains: Flying
1, Return a land you control to its owner’s hand: Create a 1/1 blue Illusion creature token with flying.
Flavor: He loved his cities in the clouds. When he traveled...
Rarity: R
#: 403
Creature Type or Sub Type: Creature — Kraken
P: 6
T: 6
Rules Text Contains: When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner’s hand, where X is the number of Islands you control.
Rarity: C
#: 163
Creature Type or Sub Type: Creature — Human Pirate
P: 6
T: 3
Rules Text Contains: Haste
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the ex...
Rarity: C
#: 100
Creature Type or Sub Type: Enchantment — Aura
Rules Text Contains: Flash
Enchant creature
Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.
Flavor: When the body turns, the mind soon follows.
Rarity: R
#: 367
Creature Type or Sub Type: Creature — Hydra
P: 1
T: 1
Rules Text Contains: When Stumpsquall Hydra enters the battlefield, distribute X +1/+1 counters among it and any number of commanders.
Flavor: In preparation to grow new heads, a hydra may rid itself of older one...
Rarity: C
#: 97
Creature Type or Sub Type: Creature — Zombie Giant
P: 6
T: 9
Rules Text Contains: As an additional cost to cast this spell, exile two creature cards from your graveyard.
Trample
Flavor: Three heads are better than one.
Rarity: C
#: 104
Creature Type or Sub Type: Creature — Human Pirate
P: 2
T: 2
Rules Text Contains: When Trove Tracker dies, draw a card.
Encore 5UU (5UU, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain...
Rarity: U
#: 103
Creature Type or Sub Type: Instant
Rules Text Contains: Draw three cards. Then discard two cards unless you discard an artifact card.
Flavor: "To truly know something, you must become it. The trick is to not lose yourself in the process."
Rarity: C
#: 203
Creature Type or Sub Type: Instant
Rules Text Contains: Stonefury deals damage to target creature equal to the number of lands you control.
Flavor: Akoum can make any intruder look small.
Rarity: U
#: 259
Creature Type or Sub Type: Sorcery
Rules Text Contains: Put two +1/+1 counters on each creature you control.
Flavor: The pack that ambushes, eviscerates, and devours together stays together.
Rarity: U
#: 64
Creature Type or Sub Type: Creature — Human Pirate
P: 2
T: 1
Rules Text Contains: 2U: Daring Saboteur can't be blocked this turn.
Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card.
Flavor: "They'll never see me c...
Rarity: U
#: 98
Creature Type or Sub Type: Creature — Human Artificer
P: 1
T: 3
Rules Text Contains: When Skilled Animator enters the battlefield, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as Skilled Animator remains on the ...
Rarity: C
#: 202
Creature Type or Sub Type: Creature — Dragon
P: 3
T: 3
Rules Text Contains: Flying
When Sparktongue Dragon enters the battlefield, you may pay 2R. When you do, it deals 3 damage to any target.
Flavor: Fools believe that Kolaghan’s brood follows lightning storms. The...
Rarity: C
#: 94
Creature Type or Sub Type: Creature — Serpent
P: 5
T: 5
Rules Text Contains: Scrapdiver Serpent can't be blocked as long as defending player controls an artifact.
Flavor: Smart artificers clean up after themselves.
Rarity: C
#: 101
Creature Type or Sub Type: Sorcery
Rules Text Contains: Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Flavor: "Bolas remade this place in his image. He has the advantage here. We must approach carefully."
—...
Rarity: R
#: 59
Creature Type or Sub Type: Creature — Avatar
P: *
T: *
Rules Text Contains: Body of Knowledge's power and toughness are each equal to the number of cards in your hand.
You have no maximum hand size.
Whenever Body of Knowledge is dealt damage, draw that many cards.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '