Color:
Red/Black
Type:
Navy
Rarity:
Leader
Effect:
[Your Turn] When this Leader or 1 of your Characters is given a DON!! card, give up to 1 of your opponent's Characters with a cost of 7 or less ?1 cost during this turn.
Color:
Purple/Black
Type:
FILM/Neo Navy
Rarity:
Leader
Effect:
[When Attacking] DON!! ?4 (You may return the specified number of DON!! cards from your field to your DON!! deck.): K.O. up to 1 of your opponent's Characters with a cost of 3 or less. Then, this Leader gains +1000 power duri...
Color:
Purple
Type:
Impel Down
Rarity:
Leader
Effect:
[Your Turn] [Once Per Turn] When a DON!! card on your field is returned to your DON!! deck, this Leader gains +1000 power during this turn.
Color:
Black
Type:
Former Navy
Rarity:
Secret Rare
Effect:
[Your Turn] Give all of your opponent's Characters ?5 cost. [On Play] K.O. up to 1 of your opponent's Characters with a cost of 0.
Color:
Red
Type:
Whitebeard Pirates
Rarity:
Rare
Effect:
[DON!! x1] If you have 2 or less Life cards and your Leader's type includes "Whitebeard Pirates", this Character gains [Rush]. (This card can attack on the turn in which it is played.)
Color:
Black
Type:
Navy
Rarity:
Super Rare
Effect:
[On Play] Draw 1 card. [When Attacking] Give up to 1 of your opponent's Characters ?4 cost during this turn.
Color:
Purple
Type:
Impel Down
Rarity:
Super Rare
Effect:
[On Play] DON!! ?1 (You may return the specified number of DON!! cards from your field to your DON!! deck.): Your opponent returns 1 DON!! card from their field to their DON!! deck. [Opponent's Turn] When this Character is K.O.'d,...
Color:
Black
Type:
Navy
Rarity:
Super Rare
Effect:
[Opponent's Turn] This Character gains +1000 power and cannot be K.O.'d by effects. [Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.)
Color:
Blue
Type:
Impel Down/Revolutionary Army
Rarity:
Super Rare
Effect:
[On Play] Draw card(s) so that you have 3 cards in your hand and then play up to 1 blue {I...
Color:
Black
Type:
Navy
Rarity:
Super Rare
Effect:
[On Play] You may trash 1 card from your hand: K.O. up to 1 of your opponent's Characters with a cost of 5 or less.
Color:
Green
Type:
Land of Wano/Kouzuki Clan
Rarity:
Super Rare
Effect:
[Activate: Main] [Once Per Turn] ? (You may rest the specified number of DON!! cards in your cost area.): Set this Character as active. [On K.O.] Play up to 1 green {Land of Wano} type Character card with a cost of 3...
Color:
Red
Type:
Whitebeard Pirates Allies
Rarity:
Uncommon
Effect:
[On Play] If your Leader's type includes "Whitebeard Pirates", give up to 1 of your opponent's Characters ?4000 power during this turn and add 1 card from the top of your Life cards to your hand.
Color:
Green
Type:
Land of Wano/Kouzuki Clans
Rarity:
Uncommon
Effect:
If you have a [Kouzuki Oden] Character, this Character gains [Blocker].
(After your opponent de...
Color:
Purple
Type:
Impel Down/Jailer Beast
Rarity:
Uncommon
Effect:
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [On K.O.] If your Leader has the {Impel Down} type, add up to 1 DON!! card from your DON!! deck and res...
Color:
Black
Type:
Navy/Donquixote Pirates
Rarity:
Common
Effect:
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.)
Color:
Red
Type:
Mountain Bandits
Rarity:
Uncommon
Effect:
[On Play] Look at up to 5 cards from the top of your deck; reveal up to 1 red Character with a cost of 1 and add it to your hand. Then, place the rest at the bottom of your deck in any order.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '