Rarity: C
#: 85
Creature Type or Sub Type: Instant
Rules Text Contains: Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Flavor: Tenacity prevails when hopes die.
Rarity: R
#: 612
Creature Type or Sub Type: Creature — Fish Horror
P: 2
T: 3
Rules Text Contains: Flash
Ward 2
Probing Telepathy — Whenever a creature entering the battlefield under an opponent's control causes a triggered ability of that creature to trigger, you may copy that ability...
Rarity: U
#: 194
Creature Type or Sub Type: Snow Creature — Treefolk
P: *
T: *
Rules Text Contains: Trample
Abominable Treefolk’s power and toughness are each equal to the number of snow permanents you control.
When Abominable Treefolk enters the battlefield, tap target creature an op...
Rarity: U
Creature Type or Sub Type: Creature Abomination
P: 2
T: 6
Rules Text Contains: At the end of combat, destroy all green and white creatures blocking or blocked by Abomination.
Rarity: C
#: 159
Creature Type or Sub Type: Creature — Horror
P: 3
T: 4
Rules Text Contains: Flying
Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.
Morph 2BGU (You may cast this card face down as a 2/2 creature for 3. Turn...
Rarity: U
#: 585
Creature Type or Sub Type: Legendary Creature — Elf Horror
P: *
T: *
Rules Text Contains: Vigilance, menace
Abomination of Llanowar's power and toughness are each equal to the number of Elves you control plus the number of Elf cards in your graveyard.
Flavor: "Run!"...
Rarity: U
#: 265
Creature Type or Sub Type: Legendary Creature — Elf Horror
P: *
T: *
Rules Text Contains: Vigilance, menace (This creature can’t be blocked except by two or more creatures.)
Abomination of Llanowar's power and toughness are each equal to the number of Elves you contro...
Rarity: R
#: 511
Creature Type or Sub Type: Legendary Creature — Gamma Villain
P: 4
T: 4
Rules Text Contains: Trample
Whenever a Gamma or Villain you control deals combat damage to a player, put that many +1/+1 counters on Abomination.
Rarity: U
#: 333
Creature Type or Sub Type: Legendary Creature — Gamma Villain
P: 4
T: 4
Rules Text Contains: Trample
Power-up — 5(R/G)(R/G): Put a +1/+1 counter on Abomination. He fights up to one target creature an opponent controls.
Rarity: U
#: 198
Creature Type or Sub Type: Legendary Creature — Gamma Villain
Rules Text Contains: Trample
Power-up — 5(R/G)(R/G): Put a +1/+1 counter on Abomination. He fights up to one target creature an opponent controls. (Activate each power-up ability only once. Reduce the cost by h...
Rarity: R
#: 355
Creature Type or Sub Type: Legendary Creature — Gamma Berserker Villain
P: 10
T: 10
Rules Text Contains: Menace, trample
Mayhem 4R
Flavor: "You brainless fool! You've set me free!"
Rarity: R
Creature Type or Sub Type: Summon Aboroth
P: 9
T: 9
Rules Text Contains: Cumulative upkeep—Put a -1/-1 counter on Aboroth
Flavor: The Weatherlight banked sharply as the colossal beast rose up to crush the lone rider. "My bet's on the dirt," Gerrard said flatly.
Rarity: C
#: 59
Creature Type or Sub Type: Enchant Creature
Rules Text Contains: Enchanted creature has flying.
Threshold — Enchanted creature can't be the target of spells or abilities. (You have threshold as long as seven or more card are in your graveyard.)
Rarity: R
#: 58
Creature Type or Sub Type: Creature — Cephalid Legend
P: 3
T: 3
Rules Text Contains: Tap an untapped Cephalid you control: Tap target permanent.
UUU: Tap all creatures without flying.
Flavor: "No one can fight the tide forever."
Rarity: R
#: 58/350
Creature Type or Sub Type: Creature — Cephalid Legend
P: 3
T: 3
Rules Text Contains: Tap an untapped Cephalid you control: Tap target permanent.
UUU: Tap all creatures without flying.
Flavor: "No one can fight the tide forever."
Rarity: U
#: 659
Creature Type or Sub Type: Instant
Rules Text Contains: Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Rarity: U
#: 111
Creature Type or Sub Type: Instant
Rules Text Contains: Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Flavor: The desert is a voracious beast, devouring both flesh and stone.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '