Rarity: R
#: 411
Creature Type or Sub Type: Sorcery
Rules Text Contains: Kicker 1W and/or 1U
Choose up to X creatures and/or planeswalkers you control, where X is the number of times this spell was kicked. Those permanents phase out.
Temporal Firestorm deals 5 damage to each creature and ...
Rarity: R
#: 147
Creature Type or Sub Type: Sorcery
Rules Text Contains: Kicker 1W and/or 1U (You may pay an additional 1W and/or 1U as you cast this spell.)
Choose up to X creatures and/or planeswalkers you control, where X is the number of times this spell was kicked. Those permanents p...
Rarity: R
#: 170
Creature Type or Sub Type: Creature — Elf Druid
P: 1
T: 3
Rules Text Contains: T: Add one mana of any color.
T: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.
Flavor: Twigs broken...
Rarity: R
#: 416
Creature Type or Sub Type: Creature — Elf Druid
P: 1
T: 3
Rules Text Contains: T: Add one mana of any color.
T: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.
Rarity: U
#: 345
Creature Type or Sub Type: Legendary Creature — Human Shaman
P: 1
T: 3
Rules Text Contains: At the beginning of combat on your turn, create a 2/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step.
T: Search your li...
Rarity: L
#: 246
Creature Type or Sub Type: Land
Rules Text Contains: When Crystal Grotto enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
T: Add C.
1, T: Add one mana of any color.
Rarity: U
#: 183
Creature Type or Sub Type: Instant
Rules Text Contains: Kicker 1B (You may pay an additional 1B as you cast this spell.)
Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead.
Flavor: No one knows why the spiritmongers we...
Rarity: C
#: 238
Creature Type or Sub Type: Artifact Creature — Golem
Rules Text Contains: Defender
When Shield-Wall Sentinel enters the battlefield, you may search your library for a creature card with defender, reveal it, put it into your hand, then shuffle.
Flavor: "Unit alpha-6 lock...
Rarity: U
#: 350
Creature Type or Sub Type: Legendary Creature — Elf Noble
P: *
T: *
Rules Text Contains: Queen Allenal of Ruadach's power and toughness are each equal to the number of creatures you control.
If one of more creature tokens would be created under your control, those tok...
Rarity: T
#: 14
Creature Type or Sub Type: Token Creature — Monk
P: 1
T: 1
Rules Text Contains: Prowess (Whenever you cast a noncreature spell, this creature gets a +1/+1 until end of turn.)
Rarity: U
#: 366
Creature Type or Sub Type: Legendary Creature — Phyrexian Merfolk Wizard
P: 1
T: 2
Rules Text Contains: T: Draw a card, then discard a card. If you discarded an instant or sorcery card this way, each opponent loses 1 life and you gain 1 life.
2, Sacrifice Vohar, Vodal...
Rarity: U
#: 304
Creature Type or Sub Type: Legendary Creature — Human Shaman
P: 1
T: 3
Rules Text Contains: At the beginning of combat on your turn, create a 2/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step.
T: Search your li...
Rarity: U
#: 205
Creature Type or Sub Type: Legendary Creature — Human Shaman
P: 1
T: 3
Rules Text Contains: At the beginning of combat on your turn, create a 2/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step.
T: Search your li...
Rarity: U
#: 88
Creature Type or Sub Type: Creature — Skeleton Warrior
P: 2
T: 1
Rules Text Contains: Cult Conscript enters the battlefield tapped.
1B: Return Cult Conscript from your graveyard to the battlefield. Activate only if a non-Skeleton creature died under your control this t...
Rarity: U
#: 299
Creature Type or Sub Type: Legendary Creature — Human Berserker
P: 4
T: 3
Rules Text Contains: Whenever another creature you control dies, draw a card if it was attacking. Otherwise, Garna, Bloodfist of Keld deals 1 damage to each opponent.
Rarity: U
#: 362
Creature Type or Sub Type: Legendary Creature — Merfolk Druid
P: 3
T: 3
Rules Text Contains: Land creatures you control have flying.
Whenever a land enters the battlefield under your control, if you control seven or more lands, up to one target land you control become...
Rarity: U
#: 325
Creature Type or Sub Type: Legendary Creature — Phyrexian Merfolk Wizard
P: 1
T: 2
Rules Text Contains: T: Draw a card, then discard a card. If you discarded an instant or sorcery card this way, each opponent loses 1 life and you gain 1 life.
2, Sacrifice Vohar, Vodal...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '