Rarity: Marvel
Number: EVO010
Description: Legendary Teklovossen Specialization (You may only have 1 Singularity in your deck, and only if your hero is Teklovossen.)transform your hero, your weapon, and 4 Evos you have equipped into Teklovossen, the Mechropotent. It enters the arena with HE...
Rarity: Marvel
Number: EVO033
Description: If you have a base legs equipped, transform it and X Hyper Drivers you control into this, then equip this. If you do, the next time you would be dealt damage this turn, prevent twice X of that damage. (Put the transformed cards under this in your l...
Rarity: Rare
Number: EVO111
Description: If an item you control has been destroyed this turn, this gets go again.Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2DEFENSE.
Card Type: Action
Card SubType: Attack
Class: Mechanologist
Cost: 0
...
Rarity: Majestic
Number: EVO059
Description: Evo Upgrade - The defending hero must defend this with X equipment they control with -1DEFENSE counters if able, where X is the number of Evos you have equipped.
Card Type: Action
Card SubType: Attack
Class: Mechanologist
Cost: 3
Pitch ...
Rarity: Majestic
Number: EVO072
Description: Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it.Once per Turn ...
Rarity: Majestic
Number: EVO144
Description: Remove all steam counters from target equipment, item, or weapon. If 2 or more steam counters are removed this way, deal 2 damage to its controller.
Card Type: Action
Class: Mechanologist
Cost: 1
Pitch Value: 2
Defense Value: 2
Rarity: Majestic
Number: EVO143
Description: Target hero chooses X equipment they control, then you choose 1 from among them. That hero must defend your attacks this turn with that equipment if able.go again
Card Type: Action
Class: Mechanologist
Cost: XXX
Pitch Value: 3
Defense V...
Rarity: Majestic
Number: EVO032
Description: If you have a base arms equipped, transform it and X Hyper Drivers you control into this, then equip this. If you do, the next time you would be dealt damage this turn, prevent twice X of that damage. (Put the transformed cards under this in your...
Rarity: Majestic
Number: EVO237
Description: When this attacks draw a card, then discard a random card. If a card with 6 or more POWER is discarded this way, destroy a random item in the arena.
Card Type: Action
Card SubType: Attack
Class: Brute
Cost: 3
Pitch Value: 2
Power: 6
...
Rarity: Rare
Number: EVO077
Description: Instant -- Put this on the bottom of its owner's deck: Put a steam counter on an item you control with crank.
Card Type: Action
Card SubType: Item
Class: Mechanologist
Cost: 0
Pitch Value: 3
Rarity: Rare
Number: EVO079
Description: Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it.Your Mechanologist...
Rarity: Rare
Number: EVO078
Description: Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it.Action cards get -...
Rarity: Rare
Number: EVO080
Description: Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it.Your Mechanologist...
Rarity: Rare
Number: EVO064
Description: Evo Upgrade - This costs [1 Resource] less to play for each Evo you have equipped.
Card Type: Action
Card SubType: Attack
Class: Mechanologist
Cost: 4
Pitch Value: 1
Power: 6
Defense Value: 3
Rarity: Rare
Number: EVO066
Description: Evo Upgrade - This costs [1 Resource] less to play for each Evo you have equipped.
Card Type: Action
Card SubType: Attack
Class: Mechanologist
Cost: 4
Pitch Value: 3
Power: 4
Defense Value: 3
Rarity: Rare
Number: EVO065
Description: Evo Upgrade - This costs [1 Resource] less to play for each Evo you have equipped.
Card Type: Action
Card SubType: Attack
Class: Mechanologist
Cost: 4
Pitch Value: 2
Power: 5
Defense Value: 3
Rarity: Rare
Number: EVO076
Description: Action -- Put this on the bottom of its owner's deck: Gain 2HEALTH
Card Type: Action
Card SubType: Item
Class: Mechanologist
Cost: 0
Pitch Value: 3
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '