Color:
Green/Yellow
Type:
Fish-Man/East Blue/Arlong Pirates
Rarity:
LEADER
Effect:
[DON!! x2] [When Attacking] ? (You may rest the specified number of DON!! cards in ...
Color:
Green
Type:
East Blue/Black Cat Pirates
Rarity:
Leader
Effect:
[Activate: Main] ? (You may rest the specified number of DON!! cards in your cost area.) You may...
Color:
Red
Type:
Whitebeard Pirates
Rarity:
Common
Effect:
[Activate: Main] ? (You may rest the specified number of DON!! cards in your cost area.) You may rest this ...
Color:
Red
Type:
Whitebeard Pirates
Rarity:
LEADER
Effect:
When this Leader attacks or is attacked, you may trash any number of Event or Stage cards from your hand. T...
Color:
Black
Type:
Navy
Rarity:
Uncommon
Effect:
[When Attacking] Give up to 1 of your opponent's Characters ?2 cost during this turn. Then, if there is a Character...
Color:
Black
Type:
Navy
Rarity:
Uncommon
Effect:
[Activate: Main] You may rest this Character: Give up to 1 of your opponent's Characters ?1 cost during this turn. ...
Color:
Black
Type:
Navy
Rarity:
Uncommon
Effect:
If there is a Character with a cost of 0, this Character gains [Banish].
(When this card deals damage, the target car...
Color:
Black
Type:
Navy
Rarity:
Uncommon
Effect:
[DON!! x1] [Once Per Turn] When this Character battles and K.O.'s your opponent's Character, set this Character as ac...
Color:
Purple
Type:
Impel Down/Jailer Beast
Rarity:
Uncommon
Effect:
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new targ...
Color:
Purple
Type:
World Pirates
Rarity:
Uncommon
Effect:
[Activate: Main] DON!! ?8 (You may return the specified number of DON!! cards from your field to your DON!!...
Color:
Purple
Type:
Animal Kingdom Pirates/SMILE
Rarity:
Uncommon
Effect:
[On Play] DON!! ?2 (You may return the specified number of DON!! cards from your field to yo...
Color:
Blue
Type:
Giant/Revolutionary Army
Rarity:
Uncommon
Effect:
[When Attacking] If you have 1 or less cards in your hand, your opponent cannot activate the [Bloc...
Color:
Green
Type:
Minks
Rarity:
Uncommon
Effect:
[On Play] ? (You may rest the specified number of DON!! cards in your cost area.): Set up to 1 of your {Minks} type ...
Color:
Blue
Type:
Biological Weapon/Navy
Rarity:
Rare
Effect:
Under the rules of this game, you may have any number of this card in your deck.
[Blocker] (After your o...
Color:
Green
Type:
Land of Wano/The Akazaya Nine
Rarity:
Uncommon
Effect:
[When Attacking] [Once Per Turn] If you have 2 or more rested Characters, draw 1 card.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '