Color:
Red
Type:
Whitebeard Pirates
Rarity:
RARE
Effect:
[Main] If your Leader is [Portgas.D.Ace], K.O. up to 1 of your opponent's Characters with 8000 power or less,...
Color:
Red
Type:
Whitebeard Pirates
Rarity:
Uncommon
Effect:
[When Attacking] You may trash 1 of your red Characters with 4000 power or more: Draw 1 card. Then, this ...
Color:
Purple
Type:
Water Seven/Galley-La Company
Rarity:
UNCOMMON
Effect:
[When Attacking] DON!! ?1 (You may return the specified number of DON!! cards from your field to your DON!! deck.): Draw 2 cards and trash 1 card from your hand.
Color:
Yellow
Type:
Big Mom Pirates
Rarity:
LEADER
Effect:
[DON!! x1] [When Attacking] Look at up to 1 card from the top of your or your opponent's Life cards, and ...
Color:
Black
Type:
CP9
Rarity:
UNCOMMON
Effect:
[Main] If your Leader's type includes "CP", look at 5 cards from the top of your deck; play up to 1 Character card with a type including "CP" and a cost of 5 or less. Then, trash the rest.
Trigger:
[Trigger] Play up to 1 black Character ...
Color:
Black/Yellow
Type:
The Four Emperors/Big Mom Pirates
Rarity:
LEADER
Effect:
[DON!! x2] [When Attacking] ? (You may rest the specified number of DON!! cards in ...
Color:
BLACK
Type:
CP9
Rarity:
LEADER
Effect:
[Your Turn] [Once Per Turn] You may trash 2 cards from your hand: When your opponent's Character is K.O.'d, set this Lea...
Color:
Purple
Type:
Water Seven/Galley-La Company
Rarity:
LEADER
Effect:
This Leader cannot attack.
[Activate: Main] DON!! ?1 (You may return the specified number of ...
Color:
Blue
Type:
East Blue
Rarity:
LEADER
Effect:
When your deck is reduced to 0, you win the game instead of losing, according to the rules.
[DON!! x1] When this Le...
Color:
Green/Yellow
Type:
Fish-Man/East Blue/Arlong Pirates
Rarity:
LEADER
Effect:
[DON!! x2] [When Attacking] ? (You may rest the specified number of DON!! cards in ...
Color:
Green
Type:
East Blue/Black Cat Pirates
Rarity:
Leader
Effect:
[Activate: Main] ? (You may rest the specified number of DON!! cards in your cost area.) You may...
Color:
Red
Type:
Whitebeard Pirates
Rarity:
Common
Effect:
[Activate: Main] ? (You may rest the specified number of DON!! cards in your cost area.) You may rest this ...
Color:
Red
Type:
Whitebeard Pirates
Rarity:
LEADER
Effect:
When this Leader attacks or is attacked, you may trash any number of Event or Stage cards from your hand. T...
Color:
Yellow
Type:
The Four Emperors/Big Mom Pirates
Rarity:
COMMON
Effect:
[Main] You may trash 1 card from the top of your Life cards: K.O. up to 1 of your opponent's Characters with a cost of 5 or less.
Trigger:
[Trigger] K.O. up to 1 of your opponent's Characters with a cost of 5 ...
Color:
Yellow
Type:
Big Mom Pirates
Rarity:
COMMON
Effect:
[Main] If your opponent has 4 or more Life cards, trash up to 1 card from the top of your opponent's Life c...
Color:
Yellow
Type:
The Four Emperors/Big Mom Pirates
Rarity:
UNCOMMON
Effect:
[Counter] Up to 1 of your Leader or Character cards gains +5000 power during this battl...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '