Color:
Blue
Type:
Animal Kingdom Pirates
Rarity:
UNCOMMON
Effect:
[DON!! x1] [Once Per Turn] When you activate an Event, draw 1 card. Then, place 1 card from your han...
Color:
Blue
Type:
Animal Kingdom Pirates
Rarity:
COMMON
Effect:
[Activate: Main] ? (You may rest the specified number of DON!! cards in your cost area.) You may rest ...
Color:
Blue
Type:
Animal Kingdom Pirates
Rarity:
UNCOMMON
Effect:
[On Play] Return all cards in your hand to your deck and shuffle your deck. Then, draw cards equal t...
Color:
Blue
Type:
Plague/Animal Kingdom Pirates
Rarity:
COMMON
Effect:
[Your Turn] At the end of a battle in which this Character battles your opponent's Character wi...
Color:
Blue
Type:
Animal Kingdom Pirates
Rarity:
UNCOMMON
Effect:
[On Play] If your Leader has the {Animal Kingdom Pirates} type, look at 7 cards from the top of your...
Color:
Blue
Type:
East Blue
Rarity:
COMMON
Effect:
[On Play] Up to 1 of your attribute Characters gains +3000 power during this turn. Then, trash 1 card from the top...
Color:
Blue/Black
Type:
Dressrosa
Rarity:
LEADER
Effect:
This Leader cannot attack.
[Activate: Main] [Once Per Turn] ? (You may rest the specified number of DON!! car...
Color:
Green
Type:
Donquixote Pirates
Rarity:
RARE
Effect:
[On Play] K.O. up to 1 of your opponent's rested Characters with a cost of 5 or less.
[On Your Opponent's A...
Color:
Green
Type:
Donquixote Pirates
Rarity:
COMMON
Effect:
[On Your Opponent's Attack] ? (You may rest the specified number of DON!! cards in your cost area.): Rest...
Color:
GREEN
Type:
East Blue
Rarity:
UNCOMMON
Effect:
[Activate: Main] You may rest this Character: Rest up to 1 of your opponent's Characters with a cost of 1 or les...
Color:
Green/Black
Type:
Navy
Rarity:
LEADER
Effect:
[DON!! x1] [Your Turn] Give all of your opponent's Characters ?1 cost.
[End of Your Turn] ? (You may rest the spe...
Color:
Red
Type:
Alabasta
Rarity:
UNCOMMON
Effect:
[Main] If your Leader has the {Alabasta} type, give up to 2 of your opponent's Characters ?2000 power during this t...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '