Set:
Eighth Edition
Type:
Land — Urza's Tower
Rarity:
Uncommon
{T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.
...
Set:
Fifth Edition
Type:
Land — Urza's Tower
Rarity:
Common
{T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.
...
Set:
Jumpstart 2022
Type:
Land — Urza's Tower
Rarity:
Common
{T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.
...
Set:
Modern Horizons 3 Commander
Type:
Land — Urza's Tower
Rarity:
Common
T: Add C. If you control an Urza's Mine and an Urza's Power-Plant, add CCC instead.
...
Set:
Ninth Edition
Type:
Land — Urza's Tower
Rarity:
Uncommon
{T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.
...
Set:
The Brothers' War Commander
Type:
Land — Urza's
Rarity:
Rare
{T}: Add {C}.Metalcraft — {T}: Add {C} for each Urza's land you control. Activate only if you control t...
Set:
The Brothers' War Commander
Type:
Land — Urza's
Rarity:
Rare
{T}: Add {C}.Metalcraft — {T}: Add {C} for each Urza's land you control. Activate only if you control t...
Set:
Edge of Eternities
Type:
Land — Planet
Rarity:
Mythic
This land enters tapped.{T}: Add {U}.Station (Tap another creature you control: Put charge counters equal to i...
Set:
Edge of Eternities
Type:
Land — Planet
Rarity:
Mythic
This land enters tapped.{T}: Add {U}.Station (Tap another creature you control: Put charge counters equal to i...
Set:
Edge of Eternities Prerelease Promos
Type:
Land — Planet
Rarity:
Common
This land enters tapped.T: Add U.Station (Tap another creature you control: Put charge count...
Set:
Edge of Eternities Promo Pack
Type:
Land — Planet
Rarity:
Common
This land enters tapped.T: Add U.Station (Tap another creature you control: Put charge counters equ...
Set:
Edge of Eternities
Type:
Land — Planet
Rarity:
Mythic
This land enters tapped.{T}: Add {U}.Station (Tap another creature you control: Put charge counters equal to i...
Set:
Secret Lair: From Cute to Brute
Type:
Instant // Land
Rarity:
Rare
Put any number of cards from your hand on the bottom of your library, then draw that many cards p...
Set:
Zendikar Rising Expeditions
Type:
Land
Rarity:
Mythic
Valakut, the Molten Pinnacle enters the battlefield tapped.Whenever a Mountain enters the battlefield under yo...
Set:
Secret Lair Showdown
Type:
Land
Rarity:
Rare
Valakut, the Molten Pinnacle enters the battlefield tapped.Whenever a Mountain enters the battlefield under your contro...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '